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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // A class to emulate GLES2 over command buffers. | 5 // A class to emulate GLES2 over command buffers. |
| 6 | 6 |
| 7 #include "../client/gles2_implementation.h" | 7 #include "../client/gles2_implementation.h" |
| 8 | 8 |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
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| 2327 GLsizei n, const GLuint* textures) { | 2327 GLsizei n, const GLuint* textures) { |
| 2328 if (!GetIdHandler(id_namespaces::kTextures)->FreeIds( | 2328 if (!GetIdHandler(id_namespaces::kTextures)->FreeIds( |
| 2329 this, n, textures, &GLES2Implementation::DeleteTexturesStub)) { | 2329 this, n, textures, &GLES2Implementation::DeleteTexturesStub)) { |
| 2330 SetGLError( | 2330 SetGLError( |
| 2331 GL_INVALID_VALUE, | 2331 GL_INVALID_VALUE, |
| 2332 "glDeleteTextures: id not created by this context."); | 2332 "glDeleteTextures: id not created by this context."); |
| 2333 return; | 2333 return; |
| 2334 } | 2334 } |
| 2335 for (GLsizei ii = 0; ii < n; ++ii) { | 2335 for (GLsizei ii = 0; ii < n; ++ii) { |
| 2336 for (GLint tt = 0; tt < gl_state_.max_combined_texture_image_units; ++tt) { | 2336 for (GLint tt = 0; tt < gl_state_.max_combined_texture_image_units; ++tt) { |
| 2337 TextureUnit& unit = texture_units_[active_texture_unit_]; | 2337 TextureUnit& unit = texture_units_[tt]; |
| 2338 if (textures[ii] == unit.bound_texture_2d) { | 2338 if (textures[ii] == unit.bound_texture_2d) { |
| 2339 unit.bound_texture_2d = 0; | 2339 unit.bound_texture_2d = 0; |
| 2340 } | 2340 } |
| 2341 if (textures[ii] == unit.bound_texture_cube_map) { | 2341 if (textures[ii] == unit.bound_texture_cube_map) { |
| 2342 unit.bound_texture_cube_map = 0; | 2342 unit.bound_texture_cube_map = 0; |
| 2343 } | 2343 } |
| 2344 } | 2344 } |
| 2345 } | 2345 } |
| 2346 } | 2346 } |
| 2347 | 2347 |
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| 3133 helper_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); | 3133 helper_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); |
| 3134 } | 3134 } |
| 3135 #else | 3135 #else |
| 3136 helper_->DrawElementsInstancedANGLE( | 3136 helper_->DrawElementsInstancedANGLE( |
| 3137 mode, count, type, ToGLuint(indices), primcount); | 3137 mode, count, type, ToGLuint(indices), primcount); |
| 3138 #endif | 3138 #endif |
| 3139 } | 3139 } |
| 3140 | 3140 |
| 3141 } // namespace gles2 | 3141 } // namespace gles2 |
| 3142 } // namespace gpu | 3142 } // namespace gpu |
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