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Unified Diff: webkit/dom_storage/session_storage_database.h

Issue 10176005: Add dom_storage::SessionStorageDatabase. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 8 months ago
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Index: webkit/dom_storage/session_storage_database.h
diff --git a/webkit/dom_storage/session_storage_database.h b/webkit/dom_storage/session_storage_database.h
new file mode 100644
index 0000000000000000000000000000000000000000..c2e05c89f88d7efaeea13444338b8192c03659a2
--- /dev/null
+++ b/webkit/dom_storage/session_storage_database.h
@@ -0,0 +1,162 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_
+#define WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_
+#pragma once
+
+#include "base/file_path.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "third_party/leveldatabase/src/include/leveldb/status.h"
+#include "webkit/dom_storage/dom_storage_types.h"
+
+class GURL;
+
+namespace leveldb {
+
+class DB;
+class WriteBatch;
+
+} // namespace leveldb
michaeln 2012/04/25 08:32:12 style nit: generally we forward declare more in a
marja 2012/04/25 15:44:27 Done.
+
+namespace dom_storage {
+
+// SessionStorageDatabase holds the data from multiple namespaces and multiple
+// origins. All DomStorageAreas for session storage share the same
+// SessionStorageDatabase.
+class SessionStorageDatabase :
+ public base::RefCountedThreadSafe<SessionStorageDatabase> {
+ public:
+ explicit SessionStorageDatabase(const FilePath& file_path);
+
+ // Reads all the key, value pairs stored in the database and returns
+ // them. |result| is assumed to be empty and any duplicate keys will
+ // be overwritten. If the database exists on disk then it will be
+ // opened. If it does not exist then it will not be created and
+ // |result| will be unmodified.
+ void ReadAllValues(int64 namespace_id,
michaeln 2012/04/25 08:32:12 Since this class works with multiple object types
marja 2012/04/25 15:44:27 Done.
+ const GURL& origin,
+ ValuesMap* result);
+
+ // Updates the backing database. Will remove all keys before updating
+ // the database if |clear_all_first| is set. Then all entries in
+ // |changes| will be examined - keys mapped to a null NullableString16
+ // will be removed and all others will be inserted/updated as appropriate.
+ bool CommitChanges(int64 namespace_id,
+ const GURL& origin,
+ bool clear_all_first,
+ const ValuesMap& changes);
+
+ // Creates shallow copies of the maps for |namespace_id| and associates them
+ // with |new_namespace_id|.
+ bool ShallowCopyNamespace(int64 namespace_id, int64 new_namespace_id);
michaeln 2012/04/25 08:32:12 consider calling this CloneNamespace to be more co
marja 2012/04/25 15:44:27 Done.
+
+ // Creates a deep copy of the map for the data associated with |origin| in
+ // |namespace_id|.
+ bool DeepCopy(int64 namespace_id, const GURL& origin);
+
+ // Breaks the association of (|namespace_id|, |origin|) and its map.
+ bool DisassociateMap(int64 namespace_id, const GURL& origin);
+
+ // Deletes the data for |namespace_id| and |origin|.
+ bool DeleteOrigin(int64 namespace_id, const GURL& origin);
+
+ // Deletes the data for |namespace_id|.
+ bool DeleteNamespace(int64 namespace_id);
+
+ // Deletes possible leftover data from the previous run.
+ bool DeleteLeftoverData();
michaeln 2012/04/25 08:32:12 Feels like it might be premature to add this metho
marja 2012/04/25 15:44:27 Done (deleted it).
+
+ private:
+ friend class base::RefCountedThreadSafe<SessionStorageDatabase>;
+ friend class SessionStorageDatabaseTest;
+
+ ~SessionStorageDatabase();
+
+ bool LazyOpen(bool create_if_needed);
+ leveldb::Status TryToOpen(const FilePath& file_path, leveldb::DB** db);
+ bool IsOpen() const;
+
+ // For checking consistency invariants. Returns |ok|, for chaining.
+ bool ConsistencyCheck(bool ok);
+ // For checking database errors. If a database error occurs, the data is
+ // deleted and the database is not accessed during this run. Returns |ok|, for
+ // chaining.
+ bool DatabaseErrorCheck(bool ok);
+
+ // Helper for reading the contents of the map |map_id| into |result|. If
+ // |only_keys| is true, only keys are aread from the database and the values
+ // in |result| will be empty.
+ bool ReadMap(const std::string& map_id, ValuesMap* result, bool only_keys);
+
+ // Helper for creating a new map for |area_key|. |map_id| will hold the id of
+ // the created map. Retuns true if the creation succeeded, false otherwise.
+ bool CreateNewMap(const std::string& area_key,
+ leveldb::WriteBatch* batch,
+ std::string* map_id);
+
+ // Helper for writing values into a map.
+ void WriteValuesToMap(const std::string& map_id,
+ const ValuesMap& values,
+ leveldb::WriteBatch* batch);
+
+ // Helper for reading the next namespace id.
+ bool GetNextNamespaceId(int64* next_namespace_id);
+
+ // Helper for keeping the next namespace id up to date when adding new
+ // namespaces.
+ bool UpdateNextNamespaceId(int64 namespace_id, leveldb::WriteBatch* batch);
+
+ // Helper for reading the ref count of a map.
+ bool GetRefCount(const std::string& map_key, int64* ref_count);
+
+ // Helper for decreasing the ref count of a map.
+ bool DecreaseRefCount(const std::string& map_id,
+ int decrease,
+ leveldb::WriteBatch* batch);
+
+ // Helper for deleting all values in a map.
+ bool ClearMap(const std::string& map_id, leveldb::WriteBatch* batch);
+
+ // Helper for deleting data for |namespace_id| and |origin|.
+ bool DeleteOrigin(const std::string& namespace_id,
+ const std::string& origin,
+ leveldb::WriteBatch* batch);
+
+ // Helper functions for creating the keys needed for the schema.
+ static std::string NamespaceStartKey(const std::string& namespace_id);
+ static std::string NamespaceStartKey(int64 namespace_id,
+ int64 namespace_offset);
+ static std::string NamespaceKey(const std::string& namespace_id,
+ const std::string& origin);
+ static std::string NamespaceKey(int64 namespace_id,
+ int64 namespace_offset,
+ const GURL& origin);
+ static std::string NamespacePrefix();
+ static std::string MapRefCountKey(const std::string& map_id);
+ static std::string MapKey(const std::string& map_id, const std::string& key);
+ static std::string MapPrefix();
+ static std::string NextNamespaceIdKey();
+ static std::string NextMapIdKey();
+
+ scoped_ptr<leveldb::DB> db_;
+ FilePath file_path_;
+
+ // True if a database error has occurred (e.g., cannot read data).
+ bool db_error_;
+ // True if the database is in an inconsistent state.
+ bool is_inconsistent_;
+
+ // On startup, we read the next ununsed namespace id from the database. It
+ // will be the offset for namespace ids. The actual id of a namespace in the
+ // database will be: id passed to the API function + namespace_offset_.
+ int64 namespace_offset_;
+
+ DISALLOW_COPY_AND_ASSIGN(SessionStorageDatabase);
+};
+
+} // namespace dom_storage
+
+#endif // WEBKIT_DOM_STORAGE_SESSION_STORAGE_DATABASE_H_
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