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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/aura/event.h" | 5 #include "ui/aura/event.h" |
| 6 | 6 |
| 7 #if defined(USE_X11) | 7 #if defined(USE_X11) |
| 8 #include <X11/Xlib.h> | 8 #include <X11/Xlib.h> |
| 9 #endif | 9 #endif |
| 10 | 10 |
| 11 #include <cstring> | 11 #include <cstring> |
| 12 | 12 |
| 13 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
| 14 #include "ui/base/keycodes/keyboard_code_conversion.h" | 14 #include "ui/base/keycodes/keyboard_code_conversion.h" |
| 15 #include "ui/gfx/point3.h" | 15 #include "ui/gfx/point3.h" |
| 16 #include "ui/gfx/interpolated_transform.h" | |
| 16 #include "ui/gfx/transform.h" | 17 #include "ui/gfx/transform.h" |
| 17 | 18 |
| 18 #if defined(OS_MACOSX) | 19 #if defined(OS_MACOSX) |
| 19 #include "ui/aura/event_mac.h" | 20 #include "ui/aura/event_mac.h" |
| 20 #endif | 21 #endif |
| 21 | 22 |
| 22 #if defined(USE_X11) | 23 #if defined(USE_X11) |
| 23 #include "ui/base/keycodes/keyboard_code_conversion_x.h" | 24 #include "ui/base/keycodes/keyboard_code_conversion_x.h" |
| 24 #endif | 25 #endif |
| 25 | 26 |
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| 273 radius_x_(1.0f), | 274 radius_x_(1.0f), |
| 274 radius_y_(1.0f), | 275 radius_y_(1.0f), |
| 275 rotation_angle_(0.0f), | 276 rotation_angle_(0.0f), |
| 276 force_(0.0f) { | 277 force_(0.0f) { |
| 277 set_time_stamp(time_stamp); | 278 set_time_stamp(time_stamp); |
| 278 } | 279 } |
| 279 | 280 |
| 280 TouchEvent::~TouchEvent() { | 281 TouchEvent::~TouchEvent() { |
| 281 } | 282 } |
| 282 | 283 |
| 284 void TouchEvent::UpdateForRootTransform(const ui::Transform& root_transform) { | |
| 285 LocatedEvent::UpdateForRootTransform(root_transform); | |
| 286 gfx::Point3f scale; | |
| 287 ui::InterpolatedTransform::FactorTRS(root_transform, NULL, NULL, &scale); | |
| 288 radius_x_ *= scale.x(); | |
| 289 radius_y_ *= scale.y(); | |
| 290 } | |
| 291 | |
| 283 ui::EventType TouchEvent::GetEventType() const { | 292 ui::EventType TouchEvent::GetEventType() const { |
| 284 return type(); | 293 return type(); |
| 285 } | 294 } |
| 286 | 295 |
| 287 gfx::Point TouchEvent::GetLocation() const { | 296 gfx::Point TouchEvent::GetLocation() const { |
| 288 return location(); | 297 return location(); |
| 289 } | 298 } |
| 290 | 299 |
| 291 int TouchEvent::GetTouchId() const { | 300 int TouchEvent::GetTouchId() const { |
| 292 return touch_id_; | 301 return touch_id_; |
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| 447 Window* target) | 456 Window* target) |
| 448 : LocatedEvent(model, source, target), | 457 : LocatedEvent(model, source, target), |
| 449 delta_x_(model.delta_x_), | 458 delta_x_(model.delta_x_), |
| 450 delta_y_(model.delta_y_), | 459 delta_y_(model.delta_y_), |
| 451 touch_ids_bitfield_(model.touch_ids_bitfield_) { | 460 touch_ids_bitfield_(model.touch_ids_bitfield_) { |
| 452 } | 461 } |
| 453 | 462 |
| 454 GestureEvent::~GestureEvent() { | 463 GestureEvent::~GestureEvent() { |
| 455 } | 464 } |
| 456 | 465 |
| 466 void GestureEvent::UpdateForRootTransform(const ui::Transform& root_transform) { | |
| 467 LocatedEvent::UpdateForRootTransform(root_transform); | |
| 468 gfx::Point3f scale; | |
| 469 ui::InterpolatedTransform::FactorTRS(root_transform, NULL, NULL, &scale); | |
| 470 delta_x_ *= scale.x(); | |
| 471 delta_y_ *= scale.y(); | |
|
sadrul
2012/04/22 19:35:55
Are you sure the change here is necessary? The pin
pkotwicz
2012/04/23 00:15:40
You are right that UpdateForRootTransform is never
sadrul
2012/04/23 01:13:51
I actually meant that the scale-factor on the root
| |
| 472 } | |
| 473 | |
| 457 int GestureEvent::GetLowestTouchId() const { | 474 int GestureEvent::GetLowestTouchId() const { |
| 458 if (touch_ids_bitfield_ == 0) | 475 if (touch_ids_bitfield_ == 0) |
| 459 return -1; | 476 return -1; |
| 460 int i = -1; | 477 int i = -1; |
| 461 // Find the index of the least significant 1 bit | 478 // Find the index of the least significant 1 bit |
| 462 while (!(1 << ++i & touch_ids_bitfield_)); | 479 while (!(1 << ++i & touch_ids_bitfield_)); |
| 463 return i; | 480 return i; |
| 464 } | 481 } |
| 465 | 482 |
| 466 } // namespace aura | 483 } // namespace aura |
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