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Side by Side Diff: ui/views/controls/button/image_button.h

Issue 10174014: views: Add optional overlay image to ImageButton (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_ 5 #ifndef UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_
6 #define UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_ 6 #define UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/gtest_prod_util.h"
9 #include "third_party/skia/include/core/SkBitmap.h" 10 #include "third_party/skia/include/core/SkBitmap.h"
10 #include "ui/views/controls/button/custom_button.h" 11 #include "ui/views/controls/button/custom_button.h"
11 12
12 namespace views { 13 namespace views {
13 14
14 // An image button. 15 // An image button.
15 16
16 // Note that this type of button is not focusable by default and will not be 17 // Note that this type of button is not focusable by default and will not be
17 // part of the focus chain. Call set_focusable(true) to make it part of the 18 // part of the focus chain. Call set_focusable(true) to make it part of the
18 // focus chain. 19 // focus chain.
19 20
20 class VIEWS_EXPORT ImageButton : public CustomButton { 21 class VIEWS_EXPORT ImageButton : public CustomButton {
21 public: 22 public:
22 explicit ImageButton(ButtonListener* listener); 23 explicit ImageButton(ButtonListener* listener);
23 virtual ~ImageButton(); 24 virtual ~ImageButton();
24 25
25 // Set the image the button should use for the provided state. 26 // Set the image the button should use for the provided state.
26 virtual void SetImage(ButtonState state, const SkBitmap* image); 27 virtual void SetImage(ButtonState state, const SkBitmap* image);
27 28
28 // Set the background details. 29 // Set the background details.
29 void SetBackground(SkColor color, 30 void SetBackground(SkColor color,
30 const SkBitmap* image, 31 const SkBitmap* image,
31 const SkBitmap* mask); 32 const SkBitmap* mask);
32 33
34 // Set an |image| to draw on top of the normal / hot / pushed image.
35 // Pass NULL for no image.
36 void SetOverlayImage(const SkBitmap* image);
37
33 enum HorizontalAlignment { ALIGN_LEFT = 0, 38 enum HorizontalAlignment { ALIGN_LEFT = 0,
34 ALIGN_CENTER, 39 ALIGN_CENTER,
35 ALIGN_RIGHT, }; 40 ALIGN_RIGHT, };
36 41
37 enum VerticalAlignment { ALIGN_TOP = 0, 42 enum VerticalAlignment { ALIGN_TOP = 0,
38 ALIGN_MIDDLE, 43 ALIGN_MIDDLE,
39 ALIGN_BOTTOM }; 44 ALIGN_BOTTOM };
40 45
41 // Sets how the image is laid out within the button's bounds. 46 // Sets how the image is laid out within the button's bounds.
42 void SetImageAlignment(HorizontalAlignment h_align, 47 void SetImageAlignment(HorizontalAlignment h_align,
(...skipping 13 matching lines...) Expand all
56 // Returns the image to paint. This is invoked from paint and returns a value 61 // Returns the image to paint. This is invoked from paint and returns a value
57 // from images. 62 // from images.
58 virtual SkBitmap GetImageToPaint(); 63 virtual SkBitmap GetImageToPaint();
59 64
60 // The images used to render the different states of this button. 65 // The images used to render the different states of this button.
61 SkBitmap images_[BS_COUNT]; 66 SkBitmap images_[BS_COUNT];
62 67
63 // The background image. 68 // The background image.
64 SkBitmap background_image_; 69 SkBitmap background_image_;
65 70
71 // Image to draw on top of normal / hot / pushed image. Usually empty.
72 SkBitmap overlay_image_;
73
66 private: 74 private:
75 FRIEND_TEST_ALL_PREFIXES(ImageButtonTest, Basics);
76
67 // Image alignment. 77 // Image alignment.
68 HorizontalAlignment h_alignment_; 78 HorizontalAlignment h_alignment_;
69 VerticalAlignment v_alignment_; 79 VerticalAlignment v_alignment_;
70 gfx::Size preferred_size_; 80 gfx::Size preferred_size_;
71 81
72 DISALLOW_COPY_AND_ASSIGN(ImageButton); 82 DISALLOW_COPY_AND_ASSIGN(ImageButton);
73 }; 83 };
74 84
75 //////////////////////////////////////////////////////////////////////////////// 85 ////////////////////////////////////////////////////////////////////////////////
76 // 86 //
77 // ToggleImageButton 87 // ToggleImageButton
78 // 88 //
79 // A toggle-able ImageButton. It swaps out its graphics when toggled. 89 // A toggle-able ImageButton. It swaps out its graphics when toggled.
80 // 90 //
81 //////////////////////////////////////////////////////////////////////////////// 91 ////////////////////////////////////////////////////////////////////////////////
82 class VIEWS_EXPORT ToggleImageButton : public ImageButton { 92 class VIEWS_EXPORT ToggleImageButton : public ImageButton {
83 public: 93 public:
84 explicit ToggleImageButton(ButtonListener* listener); 94 explicit ToggleImageButton(ButtonListener* listener);
85 virtual ~ToggleImageButton(); 95 virtual ~ToggleImageButton();
86 96
87 // Change the toggled state. 97 // Change the toggled state.
88 void SetToggled(bool toggled); 98 void SetToggled(bool toggled);
89 99
90 // Like ImageButton::SetImage(), but to set the graphics used for the 100 // Like ImageButton::SetImage(), but to set the graphics used for the
91 // "has been toggled" state. Must be called for each button state 101 // "has been toggled" state. Must be called for each button state
92 // before the button is toggled. 102 // before the button is toggled.
93 void SetToggledImage(ButtonState state, const SkBitmap* image); 103 void SetToggledImage(ButtonState state, const SkBitmap* image);
94 104
sadrul 2012/04/23 21:06:26 I suppose there could eventually be a SetToggledOv
95 // Set the tooltip text displayed when the button is toggled. 105 // Set the tooltip text displayed when the button is toggled.
96 void SetToggledTooltipText(const string16& tooltip); 106 void SetToggledTooltipText(const string16& tooltip);
97 107
98 // Overridden from ImageButton: 108 // Overridden from ImageButton:
99 virtual void SetImage(ButtonState aState, const SkBitmap* anImage) OVERRIDE; 109 virtual void SetImage(ButtonState aState, const SkBitmap* anImage) OVERRIDE;
100 110
101 // Overridden from View: 111 // Overridden from View:
102 virtual bool GetTooltipText(const gfx::Point& p, 112 virtual bool GetTooltipText(const gfx::Point& p,
103 string16* tooltip) const OVERRIDE; 113 string16* tooltip) const OVERRIDE;
104 114
105 private: 115 private:
106 // The parent class's images_ member is used for the current images, 116 // The parent class's images_ member is used for the current images,
107 // and this array is used to hold the alternative images. 117 // and this array is used to hold the alternative images.
108 // We swap between the two when toggling. 118 // We swap between the two when toggling.
109 SkBitmap alternate_images_[BS_COUNT]; 119 SkBitmap alternate_images_[BS_COUNT];
110 120
111 // True if the button is currently toggled. 121 // True if the button is currently toggled.
112 bool toggled_; 122 bool toggled_;
113 123
114 // The parent class's tooltip_text_ is displayed when not toggled, and 124 // The parent class's tooltip_text_ is displayed when not toggled, and
115 // this one is shown when toggled. 125 // this one is shown when toggled.
116 string16 toggled_tooltip_text_; 126 string16 toggled_tooltip_text_;
117 127
118 DISALLOW_COPY_AND_ASSIGN(ToggleImageButton); 128 DISALLOW_COPY_AND_ASSIGN(ToggleImageButton);
119 }; 129 };
120 130
121 } // namespace views 131 } // namespace views
122 132
123 #endif // UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_ 133 #endif // UI_VIEWS_CONTROLS_BUTTON_IMAGE_BUTTON_H_
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