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Unified Diff: chrome/browser/chromeos/gdata/gdata_leveldb.cc

Issue 10168025: GDataDB support with leveldb. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: FindEntryByPath Created 8 years, 8 months ago
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Index: chrome/browser/chromeos/gdata/gdata_leveldb.cc
===================================================================
--- chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0)
+++ chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0)
@@ -0,0 +1,198 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/browser/chromeos/gdata/gdata_leveldb.h"
+
+#include <string.h>
+
+#include <string>
+
+#include "base/logging.h"
+#include "chrome/browser/chromeos/gdata/gdata_files.h"
+#include "leveldb/write_batch.h"
+
+namespace gdata {
+namespace {
+
+// Helper class to convert |resource_id| and |path| to leveldb::Slice.
+// We append prefixes id: and path: respectively to the keys.
+class GDataSlice {
+ public:
+ // Methods to convert |resource_id| and |path| to leveldb::Slice, by
+ // appending id: and path: prefix. These slices point into slice_temp_.
+ leveldb::Slice ResourceIdToSlice(const std::string& resource_id);
+ leveldb::Slice PathToSlice(const FilePath& path);
+
+ private:
+ static const char kResourceIdPrefix[];
+ static const char kPathPrefix[];
+
+ // Backing storage for leveldb::Slice. The lifetime of GDataSlice must
+ // exceed that of the slice otherwise the slice will point to garbage.
+ std::string slice_temp_;
+};
+
+const char GDataSlice::kResourceIdPrefix[] = "id:";
+const char GDataSlice::kPathPrefix[] = "path:";
+
+leveldb::Slice GDataSlice::ResourceIdToSlice(const std::string& resource_id) {
+ slice_temp_ = kResourceIdPrefix + resource_id;
+ return leveldb::Slice(slice_temp_);
+}
+
+leveldb::Slice GDataSlice::PathToSlice(const FilePath& path) {
+ slice_temp_ = kPathPrefix + path.value();
+ return leveldb::Slice(slice_temp_);
+}
+
+} // namespace
+
+GDataLevelDB::GDataLevelDB() {
+}
+
+GDataLevelDB::~GDataLevelDB() {
+}
+
+void GDataLevelDB::Init(const FilePath& db_path) {
+ leveldb::DB* level_db = NULL;
+ leveldb::Options options;
+ options.create_if_missing = true;
+ leveldb::Status status = leveldb::DB::Open(options,
+ db_path.Append("level_db").value(), &level_db);
+ DCHECK(level_db);
+ DCHECK(status.ok());
satorux1 2012/04/24 18:26:44 instead of DCHECK, shouldn't we return false?
achuithb 2012/04/24 19:43:58 I think we should handle the failure, ie, try to
+ level_db_.reset(level_db);
+}
+
+GDataDB::Status GDataLevelDB::Put(const GDataEntry& file) {
satorux1 2012/04/24 18:26:44 file -> entry
achuithb 2012/04/24 19:43:58 Done.
+ // Write the serialized proto.
+ std::string serialized_proto;
+ file.SerializeToString(&serialized_proto);
+
+ leveldb::WriteBatch batch;
+ GDataSlice gdata_slice;
+ batch.Put(gdata_slice.ResourceIdToSlice(file.resource_id()),
satorux1 2012/04/24 18:26:44 I found GDataSlice class to be rather complex. I g
achuithb 2012/04/24 19:43:58 Done.
+ leveldb::Slice(serialized_proto));
+ // Note we store the resource_id without prefix when it's the value.
+ batch.Put(gdata_slice.PathToSlice(file.GetFilePath()),
+ leveldb::Slice(file.resource_id()));
+ leveldb::Status status = level_db_->Write(
+ leveldb::WriteOptions(),
+ &batch);
+
+ DVLOG(1) << "GDataLevelDB::Put "
+ << gdata_slice.ResourceIdToSlice(file.resource_id()).ToString()
+ << ", " << gdata_slice.PathToSlice(file.GetFilePath()).ToString();
+ DCHECK(status.ok());
satorux1 2012/04/24 18:26:44 remove DCHECK? I guess it can fail if the disk is
achuithb 2012/04/24 19:43:58 Done.
+ return status.ok() ? DB_OK : DB_ERR;
+}
+
+GDataDB::Status GDataLevelDB::DeleteByResourceId(
+ const std::string& resource_id) {
+ scoped_ptr<GDataEntry> file;
+ Status status = GetByResourceId(resource_id, &file);
+ if (status == DB_ERR)
+ return DB_ERR;
+ else if (status == DB_NOT_FOUND)
+ return DB_OK;
satorux1 2012/04/24 18:26:44 is it OK? shouldn't we propagate that the resource
achuithb 2012/04/24 19:43:58 I believe not-found is handled as ok by the underl
+
+ leveldb::WriteBatch batch;
+ GDataSlice gdata_slice;
+ batch.Delete(gdata_slice.ResourceIdToSlice(resource_id));
+ batch.Delete(gdata_slice.PathToSlice(file->GetFilePath()));
+
+ leveldb::Status db_status = level_db_->Write(
+ leveldb::WriteOptions(), &batch);
+
+ return db_status.ok() ? DB_OK : DB_ERR;
+}
+
+GDataDB::Status GDataLevelDB::DeleteByPath(
+ const FilePath& path) {
+ std::string resource_id;
+ const Status status = ResourceIdForPath(path, &resource_id);
+ if (status != DB_OK)
+ return status;
+ return DeleteByResourceId(resource_id);
+}
+
+GDataDB::Status GDataLevelDB::GetByResourceId(const std::string& resource_id,
+ scoped_ptr<GDataEntry>* file) {
+ file->reset();
+ std::string serialized_proto;
+ const leveldb::Status status = level_db_->Get(leveldb::ReadOptions(),
+ GDataSlice().ResourceIdToSlice(resource_id), &serialized_proto);
+
+ if (status.IsNotFound())
+ return DB_NOT_FOUND;
+
+ if (status.ok()) {
+ DCHECK(!serialized_proto.empty());
+ *file = GDataEntry::FromProtoString(serialized_proto);
+ DCHECK(file->get());
+ return DB_OK;
+ }
+ return DB_ERR;
+}
+
+GDataDB::Status GDataLevelDB::GetByPath(const FilePath& path,
+ scoped_ptr<GDataEntry>* file) {
+ file->reset();
+ std::string resource_id;
+ const Status status = ResourceIdForPath(path, &resource_id);
+ if (status != DB_OK)
+ return status;
+ return GetByResourceId(resource_id, file);
+}
+
+GDataDB::Status GDataLevelDB::ResourceIdForPath(const FilePath& path,
+ std::string* resource_id) {
+ const leveldb::Status db_status = level_db_->Get(
+ leveldb::ReadOptions(), GDataSlice().PathToSlice(path), resource_id);
+
+ if (db_status.ok())
+ return DB_OK;
+ else if (db_status.IsNotFound())
+ return DB_NOT_FOUND;
+ else
+ return DB_ERR;
satorux1 2012/04/24 18:26:44 we might want to have a function that converts lev
achuithb 2012/04/24 19:43:58 Done.
+}
+
+scoped_ptr<GDataDBIter> GDataLevelDB::NewIterator(const FilePath& path) {
+ return scoped_ptr<GDataDBIter>(new GDataLevelDBIter(
+ scoped_ptr<leveldb::Iterator>(
+ level_db_->NewIterator(leveldb::ReadOptions())),
+ this,
+ path));
+}
+
+GDataLevelDBIter::GDataLevelDBIter(scoped_ptr<leveldb::Iterator> level_db_iter,
+ GDataDB* db,
+ const FilePath& path)
+ : level_db_iter_(level_db_iter.Pass()),
+ db_(db),
+ path_(path) {
+ level_db_iter_->Seek(GDataSlice().PathToSlice(path));
+}
+
+GDataLevelDBIter::~GDataLevelDBIter() {
+}
+
+scoped_ptr<GDataEntry> GDataLevelDBIter::GetNext() {
+ if (!level_db_iter_->Valid())
+ return scoped_ptr<GDataEntry>(NULL);
+
+ // Only consider keys under |path|.
+ if (!level_db_iter_->key().starts_with(GDataSlice().PathToSlice(path_)))
+ return scoped_ptr<GDataEntry>(NULL);
+
+ scoped_ptr<GDataEntry> entry;
+ GDataDB::Status status =
+ db_->GetByResourceId(level_db_iter_->value().ToString(), &entry);
+ DCHECK_EQ(GDataDB::DB_OK, status);
+ level_db_iter_->Next();
+ return entry.Pass();
+}
+
+} // namespace gdata
Property changes on: chrome/browser/chromeos/gdata/gdata_leveldb.cc
___________________________________________________________________
Added: svn:eol-style
+ LF

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