Index: chrome/browser/chromeos/gdata/gdata_leveldb.cc |
=================================================================== |
--- chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0) |
+++ chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0) |
@@ -0,0 +1,183 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "chrome/browser/chromeos/gdata/gdata_leveldb.h" |
+ |
+#include <string> |
+ |
+#include "base/logging.h" |
+#include "chrome/browser/chromeos/gdata/gdata_files.h" |
+ |
+namespace gdata { |
+ |
+// static |
+scoped_ptr<GDataDB> GDataDB::Create(const FilePath& db_path) { |
+ DVLOG(1) << "GDataDB::Create " << db_path.value(); |
+ GDataLevelDB* level_db = new GDataLevelDB(); |
+ level_db->Init(db_path); |
+ return scoped_ptr<GDataDB>(level_db); |
+} |
satorux1
2012/04/23 17:40:41
having this here looks weird. You might want to in
achuithb
2012/04/24 08:09:36
Done.
|
+ |
+GDataLevelDB::GDataLevelDB() { |
+} |
+ |
+GDataLevelDB::~GDataLevelDB() { |
+} |
+ |
+void GDataLevelDB::Init(const FilePath& db_path) { |
+ // Open the primary database with file_path key. |
+ leveldb::DB* level_db = NULL; |
+ leveldb::Options options; |
+ options.create_if_missing = true; |
+ leveldb::Status status = leveldb::DB::Open(options, |
+ db_path.Append("main").value(), &level_db); |
+ DCHECK(level_db); |
+ DCHECK(status.ok()); |
+ main_db_.reset(level_db); |
+ level_db = NULL; |
+ |
+ // Secondary database keyed on path. |
+ status = leveldb::DB::Open(options, |
+ db_path.Append("path").value(), &level_db); |
+ DCHECK(level_db); |
+ DCHECK(status.ok()); |
+ path_db_.reset(level_db); |
+} |
+ |
+GDataDB::Status GDataLevelDB::Put(const GDataEntry& file) { |
+ // TODO(achuith): Batch write operation |
+ // Write the serialized proto. |
+ std::string serialized_proto; |
+ file.SerializeToString(&serialized_proto); |
+ leveldb::Status status = main_db_->Put( |
+ leveldb::WriteOptions(), |
+ leveldb::Slice(file.resource_id()), |
+ leveldb::Slice(serialized_proto)); |
+ if (!status.ok()) { |
+ NOTREACHED(); |
+ DeleteByResourceId(file.resource_id()); |
+ return DB_ERR; |
+ } |
+ |
+ // Write the path. |
+ status = path_db_->Put( |
+ leveldb::WriteOptions(), |
+ leveldb::Slice(file.file_name()), |
+ leveldb::Slice(file.resource_id())); |
+ if (!status.ok()) { |
+ NOTREACHED(); |
+ DeleteByResourceId(file.resource_id()); |
+ return DB_ERR; |
+ } |
+ return DB_OK; |
+} |
+ |
+GDataDB::Status GDataLevelDB::DeleteByResourceId( |
+ const std::string& resource_id) { |
+ scoped_ptr<GDataEntry> file; |
+ Status status = GetByResourceId(resource_id, &file); |
+ if (status == DB_ERR) |
+ return DB_ERR; |
+ else if (status == DB_NOT_FOUND) |
+ return DB_OK; |
+ |
+ leveldb::Status db_status1 = main_db_->Delete( |
+ leveldb::WriteOptions(), |
+ leveldb::Slice(resource_id)); |
+ |
+ leveldb::Status db_status2 = path_db_->Delete( |
+ leveldb::WriteOptions(), |
+ leveldb::Slice(file->file_name())); |
satorux1
2012/04/23 17:40:41
what if status1 succeeds but status2 fails? I thou
achuithb
2012/04/24 08:09:36
Done.
|
+ |
+ return db_status1.ok() && db_status2.ok() ? DB_OK : DB_ERR; |
+} |
+ |
+GDataDB::Status GDataLevelDB::DeleteByPath( |
+ const std::string& path) { |
+ std::string resource_id; |
+ const Status status = ResourceIdForPath(path, &resource_id); |
+ if (status != DB_OK) |
+ return status; |
+ return DeleteByResourceId(resource_id); |
+} |
+ |
+GDataDB::Status GDataLevelDB::GetByResourceId(const std::string& resource_id, |
+ scoped_ptr<GDataEntry>* file) { |
+ file->reset(); |
+ std::string serialized_proto; |
+ const leveldb::Status status = main_db_->Get(leveldb::ReadOptions(), |
+ leveldb::Slice(resource_id), &serialized_proto); |
+ |
+ if (status.IsNotFound()) |
+ return DB_NOT_FOUND; |
+ |
+ if (status.ok()) { |
+ DCHECK(!serialized_proto.empty()); |
+ *file = GDataEntry::FromProtoString(serialized_proto); |
+ DCHECK(file->get()); |
+ return DB_OK; |
+ } |
+ return DB_ERR; |
+} |
+ |
+GDataDB::Status GDataLevelDB::GetByPath(const std::string& path, |
+ scoped_ptr<GDataEntry>* file) { |
+ file->reset(); |
+ std::string resource_id; |
+ const Status status = ResourceIdForPath(path, &resource_id); |
+ if (status != DB_OK) |
+ return status; |
+ return GetByResourceId(resource_id, file); |
+} |
+ |
+GDataDB::Status GDataLevelDB::ResourceIdForPath(const std::string& path, |
+ std::string* resource_id) { |
+ const leveldb::Status db_status = path_db_->Get( |
+ leveldb::ReadOptions(), leveldb::Slice(path), resource_id); |
+ |
+ if (db_status.ok()) |
+ return DB_OK; |
+ else if (db_status.IsNotFound()) |
+ return DB_NOT_FOUND; |
+ else |
+ return DB_ERR; |
+} |
+ |
+scoped_ptr<GDataDBIter> GDataLevelDB::NewIterator(const std::string& path) { |
+ return scoped_ptr<GDataDBIter>(new GDataLevelDBIter( |
+ scoped_ptr<leveldb::Iterator>( |
+ path_db_->NewIterator(leveldb::ReadOptions())), |
+ this, |
+ path)); |
+} |
+ |
+GDataLevelDBIter::GDataLevelDBIter(scoped_ptr<leveldb::Iterator> level_db_iter, |
+ GDataDB* db, |
+ const std::string& path) |
+ : level_db_iter_(level_db_iter.Pass()), |
+ db_(db), |
+ path_(path) { |
+ level_db_iter_->Seek(path); |
+} |
+ |
+GDataLevelDBIter::~GDataLevelDBIter() { |
+} |
+ |
+scoped_ptr<GDataEntry> GDataLevelDBIter::GetNext() { |
+ if (!level_db_iter_->Valid()) |
+ return scoped_ptr<GDataEntry>(NULL); |
+ |
+ // Only consider keys under |path|. |
+ if (level_db_iter_->key().ToString().find(path_) != 0) |
satorux1
2012/04/23 17:40:41
shouldn't this be a prefix match? Use StartsWith()
|
+ return scoped_ptr<GDataEntry>(NULL); |
+ |
+ scoped_ptr<GDataEntry> entry; |
+ GDataDB::Status status = |
+ db_->GetByResourceId(level_db_iter_->value().ToString(), &entry); |
+ DCHECK_EQ(GDataDB::DB_OK, status); |
+ level_db_iter_->Next(); |
+ return entry.Pass(); |
+} |
+ |
+} // namespace gdata |
Property changes on: chrome/browser/chromeos/gdata/gdata_leveldb.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |