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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "chrome/browser/chromeos/gdata/gdata_leveldb.h" |
| 6 |
| 7 #include <string.h> |
| 8 |
| 9 #include <string> |
| 10 |
| 11 #include "base/logging.h" |
| 12 #include "chrome/browser/chromeos/gdata/gdata_files.h" |
| 13 #include "leveldb/write_batch.h" |
| 14 |
| 15 namespace gdata { |
| 16 namespace { |
| 17 |
| 18 const char kResourceIdPrefix[] = "id:"; |
| 19 const char kPathPrefix[] = "path:"; |
| 20 |
| 21 // Append prefix id: to |resource_id|. |
| 22 std::string ResourceIdToKey(const std::string& resource_id) { |
| 23 return std::string(kResourceIdPrefix) + resource_id; |
| 24 } |
| 25 |
| 26 // Append prefix path: to |path|. |
| 27 std::string PathToKey(const FilePath& path) { |
| 28 return std::string(kPathPrefix) + path.value(); |
| 29 } |
| 30 |
| 31 GDataDB::Status GetStatus(const leveldb::Status& db_status) { |
| 32 if (db_status.ok()) |
| 33 return GDataDB::DB_OK; |
| 34 |
| 35 if (db_status.IsNotFound()) |
| 36 return GDataDB::DB_NOT_FOUND; |
| 37 |
| 38 if (db_status.IsCorruption()) |
| 39 return GDataDB::DB_CORRUPTION; |
| 40 |
| 41 if (db_status.IsIOError()) |
| 42 return GDataDB::DB_IO_ERROR; |
| 43 |
| 44 NOTREACHED(); |
| 45 return GDataDB::DB_INTERNAL_ERROR; |
| 46 } |
| 47 |
| 48 } // namespace |
| 49 |
| 50 GDataLevelDB::GDataLevelDB() { |
| 51 } |
| 52 |
| 53 GDataLevelDB::~GDataLevelDB() { |
| 54 } |
| 55 |
| 56 void GDataLevelDB::Init(const FilePath& db_path) { |
| 57 leveldb::DB* level_db = NULL; |
| 58 leveldb::Options options; |
| 59 options.create_if_missing = true; |
| 60 leveldb::Status db_status = leveldb::DB::Open(options, |
| 61 db_path.Append("level_db").value(), &level_db); |
| 62 DCHECK(level_db); |
| 63 // TODO(achuith): If db cannot be opened, we should try to recover it. |
| 64 // If that fails, we should just delete it and create a new file. |
| 65 DCHECK(db_status.ok()); |
| 66 level_db_.reset(level_db); |
| 67 } |
| 68 |
| 69 GDataDB::Status GDataLevelDB::Put(const GDataEntry& entry) { |
| 70 // Write the serialized proto. |
| 71 std::string serialized_proto; |
| 72 entry.SerializeToString(&serialized_proto); |
| 73 |
| 74 leveldb::WriteBatch batch; |
| 75 const std::string resource_id_key = |
| 76 ResourceIdToKey(entry.resource_id()); |
| 77 const std::string path_key = PathToKey(entry.GetFilePath()); |
| 78 batch.Put(leveldb::Slice(resource_id_key), leveldb::Slice(serialized_proto)); |
| 79 // Note we store the resource_id without prefix when it's the value. |
| 80 batch.Put(leveldb::Slice(path_key), leveldb::Slice(entry.resource_id())); |
| 81 leveldb::Status db_status = level_db_->Write( |
| 82 leveldb::WriteOptions(), |
| 83 &batch); |
| 84 |
| 85 DVLOG(1) << "GDataLevelDB::Put resource_id key = " << resource_id_key |
| 86 << ", path key = " << path_key; |
| 87 return GetStatus(db_status); |
| 88 } |
| 89 |
| 90 GDataDB::Status GDataLevelDB::DeleteByResourceId( |
| 91 const std::string& resource_id) { |
| 92 scoped_ptr<GDataEntry> entry; |
| 93 Status status = GetByResourceId(resource_id, &entry); |
| 94 if (status == DB_NOT_FOUND) |
| 95 return DB_OK; |
| 96 else if (status != DB_OK) |
| 97 return status; |
| 98 |
| 99 leveldb::WriteBatch batch; |
| 100 const std::string resource_id_key = ResourceIdToKey(resource_id); |
| 101 const std::string path_key = PathToKey(entry->GetFilePath()); |
| 102 batch.Delete(leveldb::Slice(resource_id_key)); |
| 103 batch.Delete(leveldb::Slice(path_key)); |
| 104 |
| 105 leveldb::Status db_status = level_db_->Write(leveldb::WriteOptions(), |
| 106 &batch); |
| 107 return GetStatus(db_status); |
| 108 } |
| 109 |
| 110 GDataDB::Status GDataLevelDB::DeleteByPath( |
| 111 const FilePath& path) { |
| 112 std::string resource_id; |
| 113 const Status status = ResourceIdForPath(path, &resource_id); |
| 114 if (status != DB_OK) |
| 115 return status; |
| 116 return DeleteByResourceId(resource_id); |
| 117 } |
| 118 |
| 119 GDataDB::Status GDataLevelDB::GetByResourceId(const std::string& resource_id, |
| 120 scoped_ptr<GDataEntry>* entry) { |
| 121 entry->reset(); |
| 122 std::string serialized_proto; |
| 123 const std::string resource_id_key = ResourceIdToKey(resource_id); |
| 124 const leveldb::Status db_status = level_db_->Get(leveldb::ReadOptions(), |
| 125 leveldb::Slice(resource_id_key), &serialized_proto); |
| 126 |
| 127 if (db_status.IsNotFound()) |
| 128 return DB_NOT_FOUND; |
| 129 |
| 130 if (db_status.ok()) { |
| 131 DCHECK(!serialized_proto.empty()); |
| 132 *entry = GDataEntry::FromProtoString(serialized_proto); |
| 133 DCHECK(entry->get()); |
| 134 return DB_OK; |
| 135 } |
| 136 return GetStatus(db_status); |
| 137 } |
| 138 |
| 139 GDataDB::Status GDataLevelDB::GetByPath(const FilePath& path, |
| 140 scoped_ptr<GDataEntry>* entry) { |
| 141 entry->reset(); |
| 142 std::string resource_id; |
| 143 const Status status = ResourceIdForPath(path, &resource_id); |
| 144 if (status != DB_OK) |
| 145 return status; |
| 146 return GetByResourceId(resource_id, entry); |
| 147 } |
| 148 |
| 149 GDataDB::Status GDataLevelDB::ResourceIdForPath(const FilePath& path, |
| 150 std::string* resource_id) { |
| 151 const std::string path_key = PathToKey(path); |
| 152 const leveldb::Status db_status = level_db_->Get( |
| 153 leveldb::ReadOptions(), path_key, resource_id); |
| 154 |
| 155 return GetStatus(db_status); |
| 156 } |
| 157 |
| 158 scoped_ptr<GDataDBIter> GDataLevelDB::NewIterator(const FilePath& path) { |
| 159 return scoped_ptr<GDataDBIter>(new GDataLevelDBIter( |
| 160 scoped_ptr<leveldb::Iterator>( |
| 161 level_db_->NewIterator(leveldb::ReadOptions())), |
| 162 this, |
| 163 path)); |
| 164 } |
| 165 |
| 166 GDataLevelDBIter::GDataLevelDBIter(scoped_ptr<leveldb::Iterator> level_db_iter, |
| 167 GDataDB* db, |
| 168 const FilePath& path) |
| 169 : level_db_iter_(level_db_iter.Pass()), |
| 170 db_(db), |
| 171 path_(path) { |
| 172 const std::string path_key = PathToKey(path); |
| 173 level_db_iter_->Seek(leveldb::Slice(path_key)); |
| 174 } |
| 175 |
| 176 GDataLevelDBIter::~GDataLevelDBIter() { |
| 177 } |
| 178 |
| 179 scoped_ptr<GDataEntry> GDataLevelDBIter::GetNext() { |
| 180 if (!level_db_iter_->Valid()) |
| 181 return scoped_ptr<GDataEntry>(NULL); |
| 182 |
| 183 // Only consider keys under |path|. |
| 184 const std::string path_key = PathToKey(path_); |
| 185 if (!level_db_iter_->key().starts_with(path_key)) |
| 186 return scoped_ptr<GDataEntry>(NULL); |
| 187 |
| 188 scoped_ptr<GDataEntry> entry; |
| 189 GDataDB::Status status = |
| 190 db_->GetByResourceId(level_db_iter_->value().ToString(), &entry); |
| 191 DCHECK_EQ(GDataDB::DB_OK, status); |
| 192 level_db_iter_->Next(); |
| 193 return entry.Pass(); |
| 194 } |
| 195 |
| 196 } // namespace gdata |
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