OLD | NEW |
---|---|
(Empty) | |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // Stream-based listen socket implementation that handles reading and writing | |
6 // to the socket, but does not handle creating the socket nor connecting | |
7 // sockets, which are handled by subclasses on creation and in Accept, | |
8 // respectively. | |
9 | |
10 // Server that handles IO asynchronously in the specified MessageLoop. These | |
mmenke
2012/04/30 19:11:44
nit: "Server that" -> "This class" or "StreamList
Philippe
2012/05/03 14:27:52
Done.
| |
11 // objects are NOT thread safe. They use WSAEVENT handles to monitor activity | |
12 // in a given MessageLoop. This means that callbacks will happen in that loop's | |
13 // thread always and that all other methods (including constructors and | |
14 // destructors) should also be called from the same thread. | |
15 | |
16 #ifndef NET_BASE_STREAM_LISTEN_SOCKET_H_ | |
17 #define NET_BASE_STREAM_LISTEN_SOCKET_H_ | |
18 #pragma once | |
19 | |
20 #include "build/build_config.h" | |
21 | |
22 #if defined(OS_WIN) | |
23 #include <winsock2.h> | |
24 #endif | |
25 #include <string> | |
26 #if defined(OS_WIN) | |
27 #include "base/win/object_watcher.h" | |
28 #elif defined(OS_POSIX) | |
29 #include "base/message_loop.h" | |
30 #endif | |
31 | |
32 #include "base/basictypes.h" | |
33 #include "base/compiler_specific.h" | |
34 #include "base/memory/ref_counted.h" | |
35 #include "net/base/net_export.h" | |
36 | |
37 #if defined(OS_POSIX) | |
38 typedef int SOCKET; | |
39 #endif | |
40 | |
41 namespace net { | |
42 | |
43 class NET_EXPORT StreamListenSocket | |
44 : public base::RefCountedThreadSafe<StreamListenSocket>, | |
45 #if defined(OS_WIN) | |
46 public base::win::ObjectWatcher::Delegate { | |
47 #elif defined(OS_POSIX) | |
48 public MessageLoopForIO::Watcher { | |
49 #endif | |
50 | |
51 public: | |
52 // TODO(erikkay): this delegate should really be split into two parts | |
53 // to split up the listener from the connected socket. Perhaps this class | |
54 // should be split up similarly. | |
55 class Delegate { | |
56 public: | |
57 virtual ~Delegate() {} | |
58 | |
59 // |server| is the original listening Socket, connection is the new | |
60 // Socket that was created. Ownership of |connection| is transferred | |
61 // to the delegate with this call. | |
62 virtual void DidAccept(StreamListenSocket* server, | |
63 StreamListenSocket* connection) = 0; | |
64 virtual void DidRead(StreamListenSocket* connection, | |
65 const char* data, | |
66 int len) = 0; | |
67 virtual void DidClose(StreamListenSocket* sock) = 0; | |
68 }; | |
69 | |
70 // Send data to the socket. | |
71 void Send(const char* bytes, int len, bool append_linefeed = false); | |
72 void Send(const std::string& str, bool append_linefeed = false); | |
73 | |
74 protected: | |
75 enum WaitState { | |
76 NOT_WAITING = 0, | |
77 WAITING_ACCEPT = 1, | |
78 WAITING_READ = 2 | |
79 }; | |
80 | |
81 static const SOCKET kInvalidSocket; | |
82 static const int kSocketError; | |
83 | |
84 StreamListenSocket(SOCKET s, Delegate* del); | |
85 virtual ~StreamListenSocket(); | |
86 | |
87 SOCKET AcceptSocket(); | |
88 virtual void Accept() = 0; | |
89 | |
90 void Listen(); | |
91 void Read(); | |
92 void Close(); | |
93 void CloseSocket(SOCKET s); | |
94 | |
95 // Pass any value in case of Windows, because in Windows | |
96 // we are not using state. | |
97 void WatchSocket(WaitState state); | |
98 void UnwatchSocket(); | |
99 | |
100 #if defined(OS_WIN) | |
mmenke
2012/04/30 19:11:44
Looks like this whole block (WIN and POSIX) can be
Philippe
2012/05/03 14:27:52
Done.
| |
101 // ObjectWatcher delegate. | |
102 virtual void OnObjectSignaled(HANDLE object); | |
103 base::win::ObjectWatcher watcher_; | |
104 HANDLE socket_event_; | |
105 #elif defined(OS_POSIX) | |
106 // Called by MessagePumpLibevent when the socket is ready to do I/O. | |
107 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE; | |
108 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE; | |
109 WaitState wait_state_; | |
110 // The socket's libevent wrapper. | |
111 MessageLoopForIO::FileDescriptorWatcher watcher_; | |
112 #endif | |
113 | |
114 Delegate* const socket_delegate_; | |
115 | |
116 private: | |
117 friend class base::RefCountedThreadSafe<StreamListenSocket>; | |
118 | |
119 void SendInternal(const char* bytes, int len); | |
120 | |
121 // NOTE: This is for unit test use only! | |
122 // Pause/Resume calling Read(). Note that ResumeReads() will also call | |
123 // Read() if there is anything to read. | |
124 friend class TransportClientSocketTest; | |
mmenke
2012/04/30 19:11:44
This friend declaration should be above SendIntern
Philippe
2012/05/03 14:27:52
Done.
| |
125 | |
126 void PauseReads(); | |
127 void ResumeReads(); | |
128 | |
129 const SOCKET socket_; | |
130 bool reads_paused_; | |
131 bool has_pending_reads_; | |
132 | |
133 DISALLOW_COPY_AND_ASSIGN(StreamListenSocket); | |
134 }; | |
135 | |
136 } // namespace net | |
137 | |
138 #endif // NET_BASE_STREAM_LISTEN_SOCKET_H_ | |
OLD | NEW |