| Index: remoting/client/plugin/pepper_packet_socket_factory.cc
|
| diff --git a/remoting/client/plugin/pepper_packet_socket_factory.cc b/remoting/client/plugin/pepper_packet_socket_factory.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b80102f4de93d10b68f44d033585c293222a11e6
|
| --- /dev/null
|
| +++ b/remoting/client/plugin/pepper_packet_socket_factory.cc
|
| @@ -0,0 +1,415 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "remoting/client/plugin/pepper_packet_socket_factory.h"
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/logging.h"
|
| +#include "net/base/io_buffer.h"
|
| +#include "ppapi/cpp/private/net_address_private.h"
|
| +#include "ppapi/cpp/private/udp_socket_private.h"
|
| +#include "remoting/client/plugin/pepper_util.h"
|
| +#include "third_party/libjingle/source/talk/base/asyncpacketsocket.h"
|
| +
|
| +namespace remoting {
|
| +
|
| +namespace {
|
| +
|
| +// Size of the buffer to allocate for RecvFrom().
|
| +const int kReceiveBufferSize = 65536;
|
| +
|
| +// Maximum amount of data in the send buffers. This is necessary to
|
| +// prevent out-of-memory crashes if the caller sends data faster than
|
| +// Pepper's UDP API can handle it. This maximum should never be
|
| +// reached under normal conditions.
|
| +const int kMaxSendBufferSize = 256 * 1024;
|
| +
|
| +class UdpPacketSocket : public talk_base::AsyncPacketSocket {
|
| + public:
|
| + explicit UdpPacketSocket(const pp::InstanceHandle& instance);
|
| + virtual ~UdpPacketSocket();
|
| +
|
| + // |min_port| and |max_port| are set to zero if the port number
|
| + // |should be assigned by the OS.
|
| + bool Init(const talk_base::SocketAddress& local_address,
|
| + int min_port,
|
| + int max_port);
|
| +
|
| + // talk_base::AsyncPacketSocket interface.
|
| + virtual talk_base::SocketAddress GetLocalAddress() const;
|
| + virtual talk_base::SocketAddress GetRemoteAddress() const;
|
| + virtual int Send(const void* data, size_t data_size);
|
| + virtual int SendTo(const void* data,
|
| + size_t data_size,
|
| + const talk_base::SocketAddress& address);
|
| + virtual int Close();
|
| + virtual State GetState() const;
|
| + virtual int GetOption(talk_base::Socket::Option opt, int* value);
|
| + virtual int SetOption(talk_base::Socket::Option opt, int value);
|
| + virtual int GetError() const;
|
| + virtual void SetError(int error);
|
| +
|
| + private:
|
| + struct PendingPacket {
|
| + PendingPacket(const void* buffer,
|
| + int buffer_size,
|
| + const PP_NetAddress_Private& address);
|
| +
|
| + scoped_refptr<net::IOBufferWithSize> data;
|
| + PP_NetAddress_Private address;
|
| + };
|
| +
|
| + void OnBindCompleted(int error);
|
| +
|
| + void DoSend();
|
| + void OnSendCompleted(int result);
|
| +
|
| + void DoRead();
|
| + void OnReadCompleted(int result);
|
| + void HandleReadResult(int result);
|
| +
|
| + pp::UDPSocketPrivate socket_;
|
| +
|
| + State state_;
|
| + int error_;
|
| +
|
| + talk_base::SocketAddress local_address_;
|
| +
|
| + // Used to scan ports when necessary. Both values are set to 0 when
|
| + // the port number is assigned by OS.
|
| + uint16_t min_port_;
|
| + uint16_t max_port_;
|
| +
|
| + std::vector<char> receive_buffer_;
|
| +
|
| + bool send_pending_;
|
| + std::list<PendingPacket> send_queue_;
|
| + int send_queue_size_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(UdpPacketSocket);
|
| +};
|
| +
|
| +UdpPacketSocket::PendingPacket::PendingPacket(
|
| + const void* buffer,
|
| + int buffer_size,
|
| + const PP_NetAddress_Private& address)
|
| + : data(new net::IOBufferWithSize(buffer_size)),
|
| + address(address) {
|
| + memcpy(data->data(), buffer, buffer_size);
|
| +}
|
| +
|
| +UdpPacketSocket::UdpPacketSocket(const pp::InstanceHandle& instance)
|
| + : socket_(instance),
|
| + state_(STATE_CLOSED),
|
| + error_(0),
|
| + min_port_(0),
|
| + max_port_(0),
|
| + send_pending_(false),
|
| + send_queue_size_(0) {
|
| +}
|
| +
|
| +UdpPacketSocket::~UdpPacketSocket() {
|
| + Close();
|
| +}
|
| +
|
| +bool SocketAddressToPpAddressWithPort(const talk_base::SocketAddress& address,
|
| + PP_NetAddress_Private* pp_address,
|
| + uint16_t port) {
|
| + bool result = false;
|
| + switch (address.ipaddr().family()) {
|
| + case AF_INET: {
|
| + in_addr addr = address.ipaddr().ipv4_address();
|
| + result = pp::NetAddressPrivate::CreateFromIPv4Address(
|
| + reinterpret_cast<uint8_t*>(&addr), port, pp_address);
|
| + break;
|
| + }
|
| + case AF_INET6: {
|
| + in6_addr addr = address.ipaddr().ipv6_address();
|
| + result = pp::NetAddressPrivate::CreateFromIPv6Address(
|
| + addr.s6_addr, 0, port, pp_address);
|
| + break;
|
| + }
|
| + default: {
|
| + LOG(WARNING) << "Unknown address family: " << address.ipaddr().family();
|
| + }
|
| + }
|
| + if (!result) {
|
| + LOG(WARNING) << "Failed to convert address: " << address.ToString();
|
| + }
|
| + return result;
|
| +}
|
| +
|
| +bool SocketAddressToPpAddress(const talk_base::SocketAddress& address,
|
| + PP_NetAddress_Private* pp_address) {
|
| + return SocketAddressToPpAddressWithPort(address, pp_address, address.port());
|
| +}
|
| +
|
| +bool PpAddressToSocketAddress(const PP_NetAddress_Private& pp_address,
|
| + talk_base::SocketAddress* address) {
|
| + uint8_t addr_storage[16];
|
| + bool result = pp::NetAddressPrivate::GetAddress(
|
| + pp_address, &addr_storage, sizeof(addr_storage));
|
| +
|
| + if (result) {
|
| + switch (pp::NetAddressPrivate::GetFamily(pp_address)) {
|
| + case PP_NETADDRESSFAMILY_IPV4:
|
| + address->SetIP(talk_base::IPAddress(
|
| + *reinterpret_cast<in_addr*>(addr_storage)));
|
| + break;
|
| + case PP_NETADDRESSFAMILY_IPV6:
|
| + address->SetIP(talk_base::IPAddress(
|
| + *reinterpret_cast<in6_addr*>(addr_storage)));
|
| + break;
|
| + default:
|
| + result = false;
|
| + }
|
| + }
|
| +
|
| + if (!result) {
|
| + LOG(WARNING) << "Failed to convert address: "
|
| + << pp::NetAddressPrivate::Describe(pp_address, true);
|
| + } else {
|
| + address->SetPort(pp::NetAddressPrivate::GetPort(pp_address));
|
| + }
|
| + return result;
|
| +}
|
| +
|
| +bool UdpPacketSocket::Init(const talk_base::SocketAddress& local_address,
|
| + int min_port,
|
| + int max_port) {
|
| + if (socket_.is_null()) {
|
| + return false;
|
| + }
|
| +
|
| + local_address_ = local_address;
|
| + max_port_ = max_port;
|
| + min_port_ = min_port;
|
| +
|
| + PP_NetAddress_Private pp_local_address;
|
| + if (!SocketAddressToPpAddressWithPort(local_address_, &pp_local_address,
|
| + min_port_)) {
|
| + return false;
|
| + }
|
| +
|
| + int result = socket_.Bind(&pp_local_address, PpCompletionCallback(
|
| + base::Bind(&UdpPacketSocket::OnBindCompleted, base::Unretained(this))));
|
| + DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
|
| + state_ = STATE_BINDING;
|
| +
|
| + return true;
|
| +}
|
| +
|
| +void UdpPacketSocket::OnBindCompleted(int result) {
|
| + DCHECK(state_ == STATE_BINDING || state_ == STATE_CLOSED);
|
| +
|
| + if (result == PP_ERROR_ABORTED) {
|
| + // Socket is being destroyed while binding.
|
| + return;
|
| + }
|
| +
|
| + if (result == PP_OK) {
|
| + PP_NetAddress_Private address;
|
| + if (socket_.GetBoundAddress(&address)) {
|
| + PpAddressToSocketAddress(address, &local_address_);
|
| + } else {
|
| + LOG(ERROR) << "Failed to get bind address for bound socket?";
|
| + error_ = EINVAL;
|
| + return;
|
| + }
|
| + state_ = STATE_BOUND;
|
| + SignalAddressReady(this, local_address_);
|
| + DoRead();
|
| + return;
|
| + }
|
| +
|
| + if (min_port_ < max_port_) {
|
| + // Try to bind to the next available port.
|
| + ++min_port_;
|
| + PP_NetAddress_Private pp_local_address;
|
| + if (SocketAddressToPpAddressWithPort(local_address_, &pp_local_address,
|
| + min_port_)) {
|
| + int result = socket_.Bind(&pp_local_address, PpCompletionCallback(
|
| + base::Bind(&UdpPacketSocket::OnBindCompleted,
|
| + base::Unretained(this))));
|
| + DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
|
| + }
|
| + } else {
|
| + LOG(ERROR) << "Failed to bind UDP socket: " << result;
|
| + }
|
| +}
|
| +
|
| +talk_base::SocketAddress UdpPacketSocket::GetLocalAddress() const {
|
| + DCHECK_EQ(state_, STATE_BOUND);
|
| + return local_address_;
|
| +}
|
| +
|
| +talk_base::SocketAddress UdpPacketSocket::GetRemoteAddress() const {
|
| + // UDP sockets are not connected - this method should never be called.
|
| + NOTREACHED();
|
| + return talk_base::SocketAddress();
|
| +}
|
| +
|
| +int UdpPacketSocket::Send(const void* data, size_t data_size) {
|
| + // UDP sockets are not connected - this method should never be called.
|
| + NOTREACHED();
|
| + return EWOULDBLOCK;
|
| +}
|
| +
|
| +int UdpPacketSocket::SendTo(const void* data,
|
| + size_t data_size,
|
| + const talk_base::SocketAddress& address) {
|
| + DCHECK_EQ(state_, STATE_BOUND);
|
| +
|
| + if (error_ != 0) {
|
| + return error_;
|
| + }
|
| +
|
| + PP_NetAddress_Private pp_address;
|
| + if (!SocketAddressToPpAddress(address, &pp_address)) {
|
| + return EINVAL;
|
| + }
|
| +
|
| + if (send_queue_size_ >= kMaxSendBufferSize) {
|
| + return EWOULDBLOCK;
|
| + }
|
| +
|
| + send_queue_.push_back(PendingPacket(data, data_size, pp_address));
|
| + send_queue_size_ += data_size;
|
| + DoSend();
|
| + return data_size;
|
| +}
|
| +
|
| +int UdpPacketSocket::Close() {
|
| + state_ = STATE_CLOSED;
|
| + socket_.Close();
|
| + return 0;
|
| +}
|
| +
|
| +talk_base::AsyncPacketSocket::State UdpPacketSocket::GetState() const {
|
| + return state_;
|
| +}
|
| +
|
| +int UdpPacketSocket::GetOption(talk_base::Socket::Option opt, int* value) {
|
| + // Options are not supported for Pepper UDP sockets.
|
| + return -1;
|
| +}
|
| +
|
| +int UdpPacketSocket::SetOption(talk_base::Socket::Option opt, int value) {
|
| + // Options are not supported for Pepper UDP sockets.
|
| + return -1;
|
| +}
|
| +
|
| +int UdpPacketSocket::GetError() const {
|
| + return error_;
|
| +}
|
| +
|
| +void UdpPacketSocket::SetError(int error) {
|
| + error_ = error;
|
| +}
|
| +
|
| +void UdpPacketSocket::DoSend() {
|
| + if (send_pending_ || send_queue_.empty())
|
| + return;
|
| +
|
| + int result = socket_.SendTo(
|
| + send_queue_.front().data->data(), send_queue_.front().data->size(),
|
| + &send_queue_.front().address,
|
| + PpCompletionCallback(base::Bind(&UdpPacketSocket::OnSendCompleted,
|
| + base::Unretained(this))));
|
| + DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
|
| + send_pending_ = true;
|
| +}
|
| +
|
| +void UdpPacketSocket::OnSendCompleted(int result) {
|
| + send_pending_ = false;
|
| +
|
| + if (result < 0) {
|
| + if (result != PP_ERROR_ABORTED) {
|
| + LOG(ERROR) << "Send failed on a UDP socket: " << result;
|
| + }
|
| + error_ = EINVAL;
|
| + return;
|
| + }
|
| +
|
| + send_queue_size_ -= send_queue_.front().data->size();
|
| + send_queue_.pop_front();
|
| + DoSend();
|
| +}
|
| +
|
| +void UdpPacketSocket::DoRead() {
|
| + receive_buffer_.resize(kReceiveBufferSize);
|
| + int result = socket_.RecvFrom(
|
| + &receive_buffer_[0], receive_buffer_.size(),
|
| + PpCompletionCallback(base::Bind(&UdpPacketSocket::OnReadCompleted,
|
| + base::Unretained(this))));
|
| + DCHECK_EQ(result, PP_OK_COMPLETIONPENDING);
|
| +}
|
| +
|
| +void UdpPacketSocket::OnReadCompleted(int result) {
|
| + HandleReadResult(result);
|
| + if (result > 0) {
|
| + DoRead();
|
| + }
|
| +}
|
| +
|
| +void UdpPacketSocket::HandleReadResult(int result) {
|
| + if (result > 0) {
|
| + PP_NetAddress_Private pp_address;
|
| + if (!socket_.GetRecvFromAddress(&pp_address)) {
|
| + LOG(ERROR) << "GetRecvFromAddress() failed after successfull RecvFrom().";
|
| + return;
|
| + }
|
| + talk_base::SocketAddress address;
|
| + if (!PpAddressToSocketAddress(pp_address, &address)) {
|
| + LOG(ERROR) << "Failed to covert address received from RecvFrom().";
|
| + return;
|
| + }
|
| + SignalReadPacket(this, &receive_buffer_[0], result, address);
|
| + } else if (result != PP_ERROR_ABORTED) {
|
| + LOG(ERROR) << "Received error when reading from UDP socket: " << result;
|
| + }
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +PepperPacketSocketFactory::PepperPacketSocketFactory(
|
| + const pp::InstanceHandle& instance)
|
| + : pp_instance_(instance) {
|
| +}
|
| +
|
| +PepperPacketSocketFactory::~PepperPacketSocketFactory() {
|
| +}
|
| +
|
| +talk_base::AsyncPacketSocket* PepperPacketSocketFactory::CreateUdpSocket(
|
| + const talk_base::SocketAddress& local_address,
|
| + int min_port,
|
| + int max_port) {
|
| + scoped_ptr<UdpPacketSocket> result(new UdpPacketSocket(pp_instance_));
|
| + if (!result->Init(local_address, min_port, max_port))
|
| + return NULL;
|
| + return result.release();
|
| +}
|
| +
|
| +talk_base::AsyncPacketSocket* PepperPacketSocketFactory::CreateServerTcpSocket(
|
| + const talk_base::SocketAddress& local_address,
|
| + int min_port,
|
| + int max_port,
|
| + bool ssl) {
|
| + // We don't use TCP sockets for remoting connections.
|
| + NOTREACHED();
|
| + return NULL;
|
| +}
|
| +
|
| +talk_base::AsyncPacketSocket* PepperPacketSocketFactory::CreateClientTcpSocket(
|
| + const talk_base::SocketAddress& local_address,
|
| + const talk_base::SocketAddress& remote_address,
|
| + const talk_base::ProxyInfo& proxy_info,
|
| + const std::string& user_agent,
|
| + bool ssl) {
|
| + // We don't use TCP sockets for remoting connections.
|
| + NOTREACHED();
|
| + return NULL;
|
| +}
|
| +
|
| +} // namespace remoting
|
|
|