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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/resource/resource_bundle_win.h" | 5 #include "ui/base/resource/resource_bundle_win.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/path_service.h" | 8 #include "base/path_service.h" |
9 #include "base/win/metro.h" | 9 #include "ui/base/layout.h" |
10 #include "ui/base/resource/resource_bundle.h" | 10 #include "ui/base/resource/resource_bundle.h" |
11 #include "ui/base/resource/resource_data_dll_win.h" | 11 #include "ui/base/resource/resource_data_dll_win.h" |
12 #include "ui/base/win/dpi.h" | 12 #include "ui/base/win/dpi.h" |
13 | 13 |
14 namespace ui { | 14 namespace ui { |
15 | 15 |
16 namespace { | 16 namespace { |
17 | 17 |
18 HINSTANCE resources_data_dll; | 18 HINSTANCE resources_data_dll; |
19 | 19 |
20 HINSTANCE GetCurrentResourceDLL() { | 20 HINSTANCE GetCurrentResourceDLL() { |
21 if (resources_data_dll) | 21 if (resources_data_dll) |
22 return resources_data_dll; | 22 return resources_data_dll; |
23 return GetModuleHandle(NULL); | 23 return GetModuleHandle(NULL); |
24 } | 24 } |
25 | 25 |
26 FilePath GetResourcesPakFilePath(const std::string& pak_name) { | 26 FilePath GetResourcesPakFilePath(const std::string& pak_name) { |
27 FilePath path; | 27 FilePath path; |
28 if (PathService::Get(base::DIR_MODULE, &path)) | 28 if (PathService::Get(base::DIR_MODULE, &path)) |
29 return path.AppendASCII(pak_name.c_str()); | 29 return path.AppendASCII(pak_name.c_str()); |
30 return FilePath(); | 30 return FilePath(); |
31 } | 31 } |
32 | 32 |
33 } // end anonymous namespace | 33 } // end anonymous namespace |
34 | 34 |
35 void ResourceBundle::LoadCommonResources() { | 35 void ResourceBundle::LoadCommonResources() { |
36 // As a convenience, add the current resource module as a data packs. | 36 // As a convenience, add the current resource module as a data packs. |
37 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); | 37 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); |
38 | 38 |
39 bool use_hidpi_pak = false; | 39 bool use_hidpi = false; |
40 #if defined(ENABLE_HIDPI) | 40 #if defined(ENABLE_HIDPI) |
41 // If we're running in HiDPI mode then use the 2x resource for DPI greater | 41 // If we're running in HiDPI mode at a scale larger than 150%, we switch |
42 // than 1.5. Otherwise use the 1x resource. | 42 // to 2x resources for desktop layouts. |
43 use_hidpi_pak = ui::GetDPIScale() > 1.5; | 43 use_hidpi = ui::GetDPIScale() > 1.5; |
44 #endif | 44 #endif |
45 | 45 |
46 bool use_metro_pak = false; | 46 switch (ui::GetDisplayLayout()) { |
47 #if defined(ENABLE_METRO) | 47 case ui::LAYOUT_TOUCH: |
48 use_metro_pak = base::win::GetMetroModule() != NULL; | 48 AddDataPack(GetResourcesPakFilePath("theme_resources_metro_1x.pak")); |
49 #endif | 49 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak")); |
50 | 50 break; |
51 if (use_metro_pak) { | 51 default: |
52 AddDataPack(GetResourcesPakFilePath("theme_resources_metro_1x.pak")); | 52 if (use_hidpi) { |
53 } else if (use_hidpi_pak) { | 53 AddDataPack(GetResourcesPakFilePath("theme_resources_2x.pak")); |
54 AddDataPack(GetResourcesPakFilePath("theme_resources_2x.pak")); | 54 AddDataPack(GetResourcesPakFilePath("ui_resources_2x.pak")); |
55 } else { | 55 } else { |
56 AddDataPack(GetResourcesPakFilePath("theme_resources_standard.pak")); | 56 AddDataPack(GetResourcesPakFilePath("theme_resources_standard.pak")); |
57 } | 57 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak")); |
58 | 58 } |
59 if (use_hidpi_pak) { | 59 break; |
60 AddDataPack(GetResourcesPakFilePath("ui_resources_2x.pak")); | |
61 } else { | |
62 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak")); | |
63 } | 60 } |
64 } | 61 } |
65 | 62 |
66 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { | 63 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { |
67 // Flipped image is not used on Windows. | 64 // Flipped image is not used on Windows. |
68 DCHECK_EQ(rtl, RTL_DISABLED); | 65 DCHECK_EQ(rtl, RTL_DISABLED); |
69 | 66 |
70 // Windows only uses SkBitmap for gfx::Image, so this is the same as | 67 // Windows only uses SkBitmap for gfx::Image, so this is the same as |
71 // GetImageNamed. | 68 // GetImageNamed. |
72 return GetImageNamed(resource_id); | 69 return GetImageNamed(resource_id); |
73 } | 70 } |
74 | 71 |
75 void SetResourcesDataDLL(HINSTANCE handle) { | 72 void SetResourcesDataDLL(HINSTANCE handle) { |
76 resources_data_dll = handle; | 73 resources_data_dll = handle; |
77 } | 74 } |
78 | 75 |
79 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { | 76 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { |
80 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); | 77 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); |
81 } | 78 } |
82 | 79 |
83 } // namespace ui; | 80 } // namespace ui; |
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