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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/resource/resource_bundle_win.h" | 5 #include "ui/base/resource/resource_bundle_win.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/path_service.h" | 8 #include "base/path_service.h" |
9 #include "ui/base/resource/resource_bundle.h" | 9 #include "ui/base/resource/resource_bundle.h" |
10 #include "ui/base/resource/resource_data_dll_win.h" | 10 #include "ui/base/resource/resource_data_dll_win.h" |
11 #include "ui/base/win/dpi.h" | 11 #include "ui/base/scale.h" |
12 | 12 |
13 namespace ui { | 13 namespace ui { |
14 | 14 |
15 namespace { | 15 namespace { |
16 | 16 |
17 HINSTANCE resources_data_dll; | 17 HINSTANCE resources_data_dll; |
18 | 18 |
19 HINSTANCE GetCurrentResourceDLL() { | 19 HINSTANCE GetCurrentResourceDLL() { |
20 if (resources_data_dll) | 20 if (resources_data_dll) |
21 return resources_data_dll; | 21 return resources_data_dll; |
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36 return false; | 36 return false; |
37 return buffer == std::string("1"); | 37 return buffer == std::string("1"); |
38 } | 38 } |
39 | 39 |
40 } // end anonymous namespace | 40 } // end anonymous namespace |
41 | 41 |
42 void ResourceBundle::LoadCommonResources() { | 42 void ResourceBundle::LoadCommonResources() { |
43 // As a convenience, add the current resource module as a data packs. | 43 // As a convenience, add the current resource module as a data packs. |
44 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); | 44 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); |
45 | 45 |
46 bool use_hidpi_pak = false; | 46 switch (ui::GetDisplayScale()) { |
47 #if defined(ENABLE_HIDPI) | 47 case ui::DS_METRO_100: |
48 // If we're running in HiDPI mode then use the 2x resource for DPI greater | 48 case ui::DS_METRO_140: |
49 // than 1.5. Otherwise use the 1x resource. | 49 case ui::DS_METRO_180: |
50 use_hidpi_pak = ui::GetDPIScale() > 1.5; | 50 // TODO(joi): Support the 140 and 180 scales. |
51 #endif | 51 AddDataPack(GetResourcesPakFilePath("theme_resources_metro_1x.pak")); |
52 | 52 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak")); |
53 bool use_metro_pak = false; | 53 break; |
54 #if defined(ENABLE_METRO) | 54 case ui::DS_DESKTOP_200: |
55 use_metro_pak = IsInMetroMode(); | 55 AddDataPack(GetResourcesPakFilePath("theme_resources_2x.pak")); |
56 #endif | 56 AddDataPack(GetResourcesPakFilePath("ui_resources_2x.pak")); |
57 | 57 break; |
58 if (use_metro_pak) { | 58 default: |
59 AddDataPack(GetResourcesPakFilePath("theme_resources_metro_1x.pak")); | 59 AddDataPack(GetResourcesPakFilePath("theme_resources_standard.pak")); |
60 } else if (use_hidpi_pak) { | 60 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak")); |
61 AddDataPack(GetResourcesPakFilePath("theme_resources_2x.pak")); | 61 break; |
62 } else { | |
63 AddDataPack(GetResourcesPakFilePath("theme_resources_standard.pak")); | |
64 } | |
65 | |
66 if (use_hidpi_pak) { | |
67 AddDataPack(GetResourcesPakFilePath("ui_resources_2x.pak")); | |
68 } else { | |
69 AddDataPack(GetResourcesPakFilePath("ui_resources_standard.pak")); | |
70 } | 62 } |
71 } | 63 } |
72 | 64 |
73 void ResourceBundle::LoadTestResources(const FilePath& path) { | 65 void ResourceBundle::LoadTestResources(const FilePath& path) { |
74 // On Windows, the test resources are normally compiled into the binary | 66 // On Windows, the test resources are normally compiled into the binary |
75 // itself. | 67 // itself. |
76 } | 68 } |
77 | 69 |
78 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { | 70 gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id, ImageRTL rtl) { |
79 // Flipped image is not used on Windows. | 71 // Flipped image is not used on Windows. |
80 DCHECK_EQ(rtl, RTL_DISABLED); | 72 DCHECK_EQ(rtl, RTL_DISABLED); |
81 | 73 |
82 // Windows only uses SkBitmap for gfx::Image, so this is the same as | 74 // Windows only uses SkBitmap for gfx::Image, so this is the same as |
83 // GetImageNamed. | 75 // GetImageNamed. |
84 return GetImageNamed(resource_id); | 76 return GetImageNamed(resource_id); |
85 } | 77 } |
86 | 78 |
87 void SetResourcesDataDLL(HINSTANCE handle) { | 79 void SetResourcesDataDLL(HINSTANCE handle) { |
88 resources_data_dll = handle; | 80 resources_data_dll = handle; |
89 } | 81 } |
90 | 82 |
91 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { | 83 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { |
92 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); | 84 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); |
93 } | 85 } |
94 | 86 |
95 } // namespace ui; | 87 } // namespace ui; |
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