Index: skia/ext/bitmap_platform_device_win.cc |
diff --git a/skia/ext/bitmap_platform_device_win.cc b/skia/ext/bitmap_platform_device_win.cc |
index 09140a1ed6a8664cd2ecc5af30017643243a9f96..a8b839178e21ae97023ae7072402d6ffa6b182cc 100644 |
--- a/skia/ext/bitmap_platform_device_win.cc |
+++ b/skia/ext/bitmap_platform_device_win.cc |
@@ -15,6 +15,65 @@ |
namespace skia { |
+// Disable optimizations during crash analysis. |
+#pragma optimize("", off) |
+ |
+// Crash On Failure. |address| should be a number less than 4000. |
+#define COF(address, condition) if (!(condition)) *((int*) address) = 0 |
+ |
+// This is called when a bitmap allocation fails, and this function tries to |
+// determine why it might have failed, and crash on different |
+// lines. This allows us to see in crash dumps the most likely reason for the |
+// failure. It takes the size of the bitmap we were trying to allocate as its |
+// arguments so we can check that as well. |
+// |
+// Note that in a sandboxed renderer this function crashes when trying to |
+// call GetProcessMemoryInfo() because it tries to load psapi.dll, which |
+// is fine but gives you a very hard to read crash dump. |
+void CrashForBitmapAllocationFailure(int w, int h, unsigned int error) { |
+ // Store the extended error info in a place easy to find at debug time. |
+ unsigned int diag_error = 0; |
+ // If the bitmap is ginormous, then we probably can't allocate it. |
+ // We use 32M pixels = 128MB @ 4 bytes per pixel. |
+ const LONG_PTR kGinormousBitmapPxl = 32000000; |
+ COF(1, LONG_PTR(w) * LONG_PTR(h) < kGinormousBitmapPxl); |
+ |
+ // The maximum number of GDI objects per process is 10K. If we're very close |
+ // to that, it's probably the problem. |
+ const unsigned int kLotsOfGDIObjects = 9990; |
+ unsigned int num_gdi_objects = GetGuiResources(GetCurrentProcess(), |
+ GR_GDIOBJECTS); |
+ if (num_gdi_objects == 0) { |
+ diag_error = GetLastError(); |
+ COF(2, false); |
+ } |
+ COF(3, num_gdi_objects < kLotsOfGDIObjects); |
+ |
+ // If we're using a crazy amount of virtual address space, then maybe there |
+ // isn't enough for our bitmap. |
+ const SIZE_T kLotsOfMem = 1500000000; // 1.5GB. |
+ PROCESS_MEMORY_COUNTERS_EX pmc; |
+ pmc.cb = sizeof(pmc); |
+ if (!GetProcessMemoryInfo(GetCurrentProcess(), |
+ reinterpret_cast<PROCESS_MEMORY_COUNTERS*>(&pmc), |
+ sizeof(pmc))) { |
+ diag_error = GetLastError(); |
+ COF(4, false); |
+ } |
+ COF(5, pmc.PagefileUsage < kLotsOfMem); |
+ COF(6, pmc.PrivateUsage < kLotsOfMem); |
+ // Ok but we are somehow out of memory? |
+ COF(7, error != ERROR_NOT_ENOUGH_MEMORY); |
+} |
+ |
+// Crashes the process. This is called when a bitmap allocation fails but |
+// unlike its cousin CrashForBitmapAllocationFailure() it tries to detect if |
+// the issue was a non-valid shared bitmap handle. |
+void CrashIfInvalidSection(HANDLE shared_section) { |
+ DWORD handle_info = 0; |
+ COF(8, ::GetHandleInformation(shared_section, &handle_info) == TRUE); |
+} |
+ |
BitmapPlatformDevice::BitmapPlatformDeviceData::BitmapPlatformDeviceData( |
HBITMAP hbitmap) |
: bitmap_context_(hbitmap), |
@@ -120,6 +179,11 @@ BitmapPlatformDevice* BitmapPlatformDevice::Create( |
&data, |
shared_section, 0); |
if (!hbitmap) { |
+ // Investigate we failed. If we know the reason, crash in a specific place. |
+ unsigned int error = GetLastError(); |
+ if (shared_section) |
+ CrashIfInvalidSection(shared_section); |
+ CrashForBitmapAllocationFailure(width, height, error); |
return NULL; |
} |