| Index: skia/ext/platform_canvas_win.cc
|
| diff --git a/skia/ext/platform_canvas_win.cc b/skia/ext/platform_canvas_win.cc
|
| index a1fe9a4a32bf6e188a44de11f5a25fe60d5f097e..53d2f57d9dc5a659918189b63b28da1a34475da6 100644
|
| --- a/skia/ext/platform_canvas_win.cc
|
| +++ b/skia/ext/platform_canvas_win.cc
|
| @@ -11,68 +11,6 @@
|
|
|
| namespace skia {
|
|
|
| -// Disable optimizations during crash analysis.
|
| -#pragma optimize("", off)
|
| -
|
| -// Crash On Failure. |address| should be a number less than 4000.
|
| -#define COF(address, condition) if (!(condition)) *((int*) address) = 0
|
| -
|
| -// This is called when a bitmap allocation fails, and this function tries to
|
| -// determine why it might have failed, and crash on different
|
| -// lines. This allows us to see in crash dumps the most likely reason for the
|
| -// failure. It takes the size of the bitmap we were trying to allocate as its
|
| -// arguments so we can check that as well.
|
| -//
|
| -// Note that in a sandboxed renderer this function crashes when trying to
|
| -// call GetProcessMemoryInfo() because it tries to load psapi.dll, which
|
| -// is fine but gives you a very hard to read crash dump.
|
| -void CrashForBitmapAllocationFailure(int w, int h, unsigned int error) {
|
| - // Store the extended error info in a place easy to find at debug time.
|
| - unsigned int diag_error = 0;
|
| - // If the bitmap is ginormous, then we probably can't allocate it.
|
| - // We use 32M pixels = 128MB @ 4 bytes per pixel.
|
| - const LONG_PTR kGinormousBitmapPxl = 32000000;
|
| - COF(1, LONG_PTR(w) * LONG_PTR(h) < kGinormousBitmapPxl);
|
| -
|
| - // The maximum number of GDI objects per process is 10K. If we're very close
|
| - // to that, it's probably the problem.
|
| - const unsigned int kLotsOfGDIObjects = 9990;
|
| - unsigned int num_gdi_objects = GetGuiResources(GetCurrentProcess(),
|
| - GR_GDIOBJECTS);
|
| - if (num_gdi_objects == 0) {
|
| - diag_error = GetLastError();
|
| - COF(2, false);
|
| - }
|
| - COF(3, num_gdi_objects < kLotsOfGDIObjects);
|
| -
|
| - // If we're using a crazy amount of virtual address space, then maybe there
|
| - // isn't enough for our bitmap.
|
| - const SIZE_T kLotsOfMem = 1500000000; // 1.5GB.
|
| - PROCESS_MEMORY_COUNTERS_EX pmc;
|
| - pmc.cb = sizeof(pmc);
|
| - if (!GetProcessMemoryInfo(GetCurrentProcess(),
|
| - reinterpret_cast<PROCESS_MEMORY_COUNTERS*>(&pmc),
|
| - sizeof(pmc))) {
|
| - diag_error = GetLastError();
|
| - COF(4, false);
|
| - }
|
| - COF(5, pmc.PagefileUsage < kLotsOfMem);
|
| - COF(6, pmc.PrivateUsage < kLotsOfMem);
|
| - // Ok but we are somehow out of memory?
|
| - COF(7, error != ERROR_NOT_ENOUGH_MEMORY);
|
| -}
|
| -
|
| -// Crashes the process. This is called when a bitmap allocation fails but
|
| -// unlike its cousin CrashForBitmapAllocationFailure() it tries to detect if
|
| -// the issue was a non-valid shared bitmap handle.
|
| -void CrashIfInvalidSection(HANDLE shared_section) {
|
| - DWORD handle_info = 0;
|
| - COF(8, ::GetHandleInformation(shared_section, &handle_info) == TRUE);
|
| -}
|
| -
|
| -// Restore the optimization options.
|
| -#pragma optimize("", on)
|
| -
|
| PlatformCanvas::PlatformCanvas(int width, int height, bool is_opaque) {
|
| TRACE_EVENT2("skia", "PlatformCanvas::PlatformCanvas",
|
| "width", width, "height", height);
|
| @@ -100,11 +38,7 @@ bool PlatformCanvas::initialize(int width,
|
| is_opaque,
|
| shared_section)))
|
| return true;
|
| - // Investigate we failed. If we know the reason, crash in a specific place.
|
| - unsigned int error = GetLastError();
|
| - if (shared_section)
|
| - CrashIfInvalidSection(shared_section);
|
| - CrashForBitmapAllocationFailure(width, height, error);
|
| +
|
| return false;
|
| }
|
|
|
|
|