Chromium Code Reviews| Index: skia/ext/bitmap_platform_device_win.cc |
| diff --git a/skia/ext/bitmap_platform_device_win.cc b/skia/ext/bitmap_platform_device_win.cc |
| index 09140a1ed6a8664cd2ecc5af30017643243a9f96..02ce038626d742c1b8d7278d5a54fb9a96de42e4 100644 |
| --- a/skia/ext/bitmap_platform_device_win.cc |
| +++ b/skia/ext/bitmap_platform_device_win.cc |
| @@ -15,6 +15,68 @@ |
| namespace skia { |
| +// Disable optimizations during crash analysis. |
| +#pragma optimize("", off) |
| + |
| +// Crash On Failure. |address| should be a number less than 4000. |
| +#define COF(address, condition) if (!(condition)) *((int*) address) = 0 |
| + |
| +// This is called when a bitmap allocation fails, and this function tries to |
| +// determine why it might have failed, and crash on different |
| +// lines. This allows us to see in crash dumps the most likely reason for the |
| +// failure. It takes the size of the bitmap we were trying to allocate as its |
| +// arguments so we can check that as well. |
| +// |
| +// Note that in a sandboxed renderer this function crashes when trying to |
| +// call GetProcessMemoryInfo() because it tries to load psapi.dll, which |
| +// is fine but gives you a very hard to read crash dump. |
| +void CrashForBitmapAllocationFailure(int w, int h, unsigned int error) { |
| + // Store the extended error info in a place easy to find at debug time. |
| + unsigned int diag_error = 0; |
| + // If the bitmap is ginormous, then we probably can't allocate it. |
| + // We use 32M pixels = 128MB @ 4 bytes per pixel. |
| + const LONG_PTR kGinormousBitmapPxl = 32000000; |
| + COF(1, LONG_PTR(w) * LONG_PTR(h) < kGinormousBitmapPxl); |
| + |
| + // The maximum number of GDI objects per process is 10K. If we're very close |
| + // to that, it's probably the problem. |
| + const unsigned int kLotsOfGDIObjects = 9990; |
| + unsigned int num_gdi_objects = GetGuiResources(GetCurrentProcess(), |
| + GR_GDIOBJECTS); |
| + if (num_gdi_objects == 0) { |
| + diag_error = GetLastError(); |
| + COF(2, false); |
| + } |
| + COF(3, num_gdi_objects < kLotsOfGDIObjects); |
| + |
| + // If we're using a crazy amount of virtual address space, then maybe there |
| + // isn't enough for our bitmap. |
| + const SIZE_T kLotsOfMem = 1500000000; // 1.5GB. |
| + PROCESS_MEMORY_COUNTERS_EX pmc; |
| + pmc.cb = sizeof(pmc); |
| + if (!GetProcessMemoryInfo(GetCurrentProcess(), |
| + reinterpret_cast<PROCESS_MEMORY_COUNTERS*>(&pmc), |
| + sizeof(pmc))) { |
| + diag_error = GetLastError(); |
| + COF(4, false); |
| + } |
| + COF(5, pmc.PagefileUsage < kLotsOfMem); |
| + COF(6, pmc.PrivateUsage < kLotsOfMem); |
| + // Ok but we are somehow out of memory? |
| + COF(7, error != ERROR_NOT_ENOUGH_MEMORY); |
| +} |
| + |
| +// Crashes the process. This is called when a bitmap allocation fails but |
| +// unlike its cousin CrashForBitmapAllocationFailure() it tries to detect if |
| +// the issue was a non-valid shared bitmap handle. |
| +void CrashIfInvalidSection(HANDLE shared_section) { |
| + DWORD handle_info = 0; |
| + COF(8, ::GetHandleInformation(shared_section, &handle_info) == TRUE); |
| +} |
| + |
| +// Restore the optimization options. |
| +#pragma optimize("", on) |
| + |
| BitmapPlatformDevice::BitmapPlatformDeviceData::BitmapPlatformDeviceData( |
| HBITMAP hbitmap) |
| : bitmap_context_(hbitmap), |
| @@ -120,6 +182,11 @@ BitmapPlatformDevice* BitmapPlatformDevice::Create( |
| &data, |
| shared_section, 0); |
| if (!hbitmap) { |
| + // Investigate we failed. If we know the reason, crash in a specific place. |
| + unsigned int error = GetLastError(); |
| + if (shared_section) |
| + CrashIfInvalidSection(shared_section); |
| + CrashForBitmapAllocationFailure(width, height, error); |
|
Alexei Svitkine (slow)
2012/04/16 19:01:44
Can you explain why it makes sense to move this he
|
| return NULL; |
| } |