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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <map> | 5 #include <map> |
| 6 | 6 |
| 7 #include "base/memory/scoped_ptr.h" | 7 #include "base/memory/scoped_ptr.h" |
| 8 #include "base/rand_util.h" | 8 #include "base/rand_util.h" |
| 9 #include "base/string_util.h" | 9 #include "base/string_util.h" |
| 10 #include "base/utf_string_conversions.h" | 10 #include "base/utf_string_conversions.h" |
| 11 #include "testing/gmock/include/gmock/gmock.h" | 11 #include "testing/gmock/include/gmock/gmock.h" |
| 12 #include "ui/base/accelerators/accelerator.h" | 12 #include "ui/base/accelerators/accelerator.h" |
| 13 #include "ui/base/clipboard/clipboard.h" | 13 #include "ui/base/clipboard/clipboard.h" |
| 14 #include "ui/base/keycodes/keyboard_codes.h" | 14 #include "ui/base/keycodes/keyboard_codes.h" |
| 15 #include "ui/base/l10n/l10n_util.h" | |
| 15 #include "ui/base/models/simple_menu_model.h" | 16 #include "ui/base/models/simple_menu_model.h" |
| 16 #include "ui/gfx/canvas.h" | 17 #include "ui/gfx/canvas.h" |
| 17 #include "ui/gfx/compositor/compositor.h" | 18 #include "ui/gfx/compositor/compositor.h" |
| 18 #include "ui/gfx/compositor/layer.h" | 19 #include "ui/gfx/compositor/layer.h" |
| 19 #include "ui/gfx/compositor/layer_animator.h" | 20 #include "ui/gfx/compositor/layer_animator.h" |
| 20 #include "ui/gfx/path.h" | 21 #include "ui/gfx/path.h" |
| 21 #include "ui/gfx/transform.h" | 22 #include "ui/gfx/transform.h" |
| 22 #include "ui/views/background.h" | 23 #include "ui/views/background.h" |
| 23 #include "ui/views/controls/button/button_dropdown.h" | 24 #include "ui/views/controls/button/button_dropdown.h" |
| 24 #include "ui/views/controls/button/checkbox.h" | 25 #include "ui/views/controls/button/checkbox.h" |
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| 2862 // Bounds of the layer should change even if the view is not invisible. | 2863 // Bounds of the layer should change even if the view is not invisible. |
| 2863 v1->SetVisible(false); | 2864 v1->SetVisible(false); |
| 2864 v1->SetPosition(gfx::Point(20, 30)); | 2865 v1->SetPosition(gfx::Point(20, 30)); |
| 2865 EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2->layer()->bounds()); | 2866 EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2->layer()->bounds()); |
| 2866 | 2867 |
| 2867 v2->SetVisible(false); | 2868 v2->SetVisible(false); |
| 2868 v2->SetBoundsRect(gfx::Rect(10, 11, 20, 30)); | 2869 v2->SetBoundsRect(gfx::Rect(10, 11, 20, 30)); |
| 2869 EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2->layer()->bounds()); | 2870 EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2->layer()->bounds()); |
| 2870 } | 2871 } |
| 2871 | 2872 |
| 2873 // Make sure layers are positioned correctly in RTL. | |
| 2874 TEST_F(ViewLayerTest, BoundInRTL) { | |
| 2875 std::string locale = l10n_util::GetApplicationLocale(""); | |
|
sky
2012/04/16 14:37:41
"" -> std::string()
| |
| 2876 base::i18n::SetICUDefaultLocale("he"); | |
| 2877 | |
| 2878 View* view = new View; | |
| 2879 widget()->SetContentsView(view); | |
| 2880 | |
| 2881 int content_width = view->width(); | |
| 2882 | |
| 2883 // |v1| is initially not attached to anything. So its layer will have the same | |
| 2884 // bounds as the view. | |
| 2885 View* v1 = new View; | |
| 2886 v1->SetPaintToLayer(true); | |
| 2887 v1->SetBounds(10, 10, 20, 10); | |
| 2888 EXPECT_EQ(gfx::Rect(10, 10, 20, 10), | |
| 2889 v1->layer()->bounds()); | |
| 2890 | |
| 2891 // Once |v1| is attached to the widget, its layer will get RTL-appropriate | |
| 2892 // bounds. | |
| 2893 view->AddChildView(v1); | |
| 2894 EXPECT_EQ(gfx::Rect(content_width - 30, 10, 20, 10), | |
| 2895 v1->layer()->bounds()); | |
| 2896 gfx::Rect l1bounds = v1->layer()->bounds(); | |
| 2897 | |
| 2898 // Now attach a View to the widget first, then create a layer for it. Make | |
| 2899 // sure the bounds are correct. | |
| 2900 View* v2 = new View; | |
| 2901 v2->SetBounds(50, 10, 30, 10); | |
| 2902 EXPECT_FALSE(v2->layer()); | |
| 2903 view->AddChildView(v2); | |
| 2904 v2->SetPaintToLayer(true); | |
| 2905 EXPECT_EQ(gfx::Rect(content_width - 80, 10, 30, 10), | |
| 2906 v2->layer()->bounds()); | |
| 2907 gfx::Rect l2bounds = v2->layer()->bounds(); | |
| 2908 | |
| 2909 view->SetPaintToLayer(true); | |
| 2910 EXPECT_EQ(l1bounds, v1->layer()->bounds()); | |
| 2911 EXPECT_EQ(l2bounds, v2->layer()->bounds()); | |
| 2912 | |
| 2913 // Move one of the views. Make sure the layer is positioned correctly | |
| 2914 // afterwards. | |
| 2915 v1->SetBounds(v1->x() - 5, v1->y(), v1->width(), v1->height()); | |
| 2916 l1bounds.set_x(l1bounds.x() + 5); | |
| 2917 EXPECT_EQ(l1bounds, v1->layer()->bounds()); | |
| 2918 | |
| 2919 view->SetPaintToLayer(false); | |
| 2920 EXPECT_EQ(l1bounds, v1->layer()->bounds()); | |
| 2921 EXPECT_EQ(l2bounds, v2->layer()->bounds()); | |
| 2922 | |
| 2923 // Move a view again. | |
| 2924 v2->SetBounds(v2->x() + 5, v2->y(), v2->width(), v2->height()); | |
| 2925 l2bounds.set_x(l2bounds.x() - 5); | |
| 2926 EXPECT_EQ(l2bounds, v2->layer()->bounds()); | |
| 2927 | |
| 2928 // Reset locale. | |
| 2929 base::i18n::SetICUDefaultLocale(locale); | |
| 2930 } | |
| 2931 | |
| 2872 // Makes sure a transform persists after toggling the visibility. | 2932 // Makes sure a transform persists after toggling the visibility. |
| 2873 TEST_F(ViewLayerTest, ToggleVisibilityWithTransform) { | 2933 TEST_F(ViewLayerTest, ToggleVisibilityWithTransform) { |
| 2874 View* view = new View; | 2934 View* view = new View; |
| 2875 ui::Transform transform; | 2935 ui::Transform transform; |
| 2876 transform.SetScale(2.0f, 2.0f); | 2936 transform.SetScale(2.0f, 2.0f); |
| 2877 view->SetTransform(transform); | 2937 view->SetTransform(transform); |
| 2878 widget()->SetContentsView(view); | 2938 widget()->SetContentsView(view); |
| 2879 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0)); | 2939 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0)); |
| 2880 | 2940 |
| 2881 view->SetVisible(false); | 2941 view->SetVisible(false); |
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| 3097 | 3157 |
| 3098 // Move c1 to the front. The layers should have moved too. | 3158 // Move c1 to the front. The layers should have moved too. |
| 3099 content->ReorderChildView(c1, -1); | 3159 content->ReorderChildView(c1, -1); |
| 3100 EXPECT_EQ(c1->layer(), parent_layer->children()[1]); | 3160 EXPECT_EQ(c1->layer(), parent_layer->children()[1]); |
| 3101 EXPECT_EQ(c2->layer(), parent_layer->children()[0]); | 3161 EXPECT_EQ(c2->layer(), parent_layer->children()[0]); |
| 3102 } | 3162 } |
| 3103 | 3163 |
| 3104 #endif // USE_AURA | 3164 #endif // USE_AURA |
| 3105 | 3165 |
| 3106 } // namespace views | 3166 } // namespace views |
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