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Side by Side Diff: content/common/gpu/client/gpu_channel_host.h

Issue 10071038: RefCounted types should not have public destructors, content/browser part 2 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Copyright bump Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ 5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ 6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
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79 kConnected, 79 kConnected,
80 // An error caused the host to become disconnected. Recreate channel to 80 // An error caused the host to become disconnected. Recreate channel to
81 // reestablish connection. 81 // reestablish connection.
82 kLost 82 kLost
83 }; 83 };
84 84
85 // Called on the render thread 85 // Called on the render thread
86 GpuChannelHost(GpuChannelHostFactory* factory, 86 GpuChannelHost(GpuChannelHostFactory* factory,
87 int gpu_host_id, 87 int gpu_host_id,
88 int client_id); 88 int client_id);
89 virtual ~GpuChannelHost();
90 89
91 // Connect to GPU process channel. 90 // Connect to GPU process channel.
92 void Connect(const IPC::ChannelHandle& channel_handle); 91 void Connect(const IPC::ChannelHandle& channel_handle);
93 92
94 State state() const { return state_; } 93 State state() const { return state_; }
95 94
96 // Change state to kLost. 95 // Change state to kLost.
97 void SetStateLost(); 96 void SetStateLost();
98 97
99 // The GPU stats reported by the GPU process. 98 // The GPU stats reported by the GPU process.
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150 // registering lost contexts. It also has the side effect of setting 149 // registering lost contexts. It also has the side effect of setting
151 // the state on this side to lost. 150 // the state on this side to lost.
152 void ForciblyCloseChannel(); 151 void ForciblyCloseChannel();
153 152
154 GpuChannelHostFactory* factory() const { return factory_; } 153 GpuChannelHostFactory* factory() const { return factory_; }
155 int gpu_host_id() const { return gpu_host_id_; } 154 int gpu_host_id() const { return gpu_host_id_; }
156 base::ProcessId gpu_pid() const { return channel_->peer_pid(); } 155 base::ProcessId gpu_pid() const { return channel_->peer_pid(); }
157 int client_id() const { return client_id_; } 156 int client_id() const { return client_id_; }
158 157
159 private: 158 private:
159 friend class base::RefCountedThreadSafe<GpuChannelHost>;
160 virtual ~GpuChannelHost();
161
160 // A filter used internally to route incoming messages from the IO thread 162 // A filter used internally to route incoming messages from the IO thread
161 // to the correct message loop. 163 // to the correct message loop.
162 class MessageFilter : public IPC::ChannelProxy::MessageFilter { 164 class MessageFilter : public IPC::ChannelProxy::MessageFilter {
163 public: 165 public:
164 explicit MessageFilter(GpuChannelHost* parent); 166 explicit MessageFilter(GpuChannelHost* parent);
165 virtual ~MessageFilter();
166 167
167 void AddRoute(int route_id, 168 void AddRoute(int route_id,
168 base::WeakPtr<IPC::Channel::Listener> listener, 169 base::WeakPtr<IPC::Channel::Listener> listener,
169 scoped_refptr<base::MessageLoopProxy> loop); 170 scoped_refptr<base::MessageLoopProxy> loop);
170 void RemoveRoute(int route_id); 171 void RemoveRoute(int route_id);
171 172
172 // IPC::ChannelProxy::MessageFilter implementation: 173 // IPC::ChannelProxy::MessageFilter implementation:
173 virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE; 174 virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
174 virtual void OnChannelError() OVERRIDE; 175 virtual void OnChannelError() OVERRIDE;
175 176
176 private: 177 private:
178 virtual ~MessageFilter();
179
177 GpuChannelHost* parent_; 180 GpuChannelHost* parent_;
178 181
179 typedef base::hash_map<int, GpuListenerInfo> ListenerMap; 182 typedef base::hash_map<int, GpuListenerInfo> ListenerMap;
180 ListenerMap listeners_; 183 ListenerMap listeners_;
181 }; 184 };
182 185
183 GpuChannelHostFactory* factory_; 186 GpuChannelHostFactory* factory_;
184 int client_id_; 187 int client_id_;
185 int gpu_host_id_; 188 int gpu_host_id_;
186 189
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199 // for calls from contexts that may live on the compositor or main thread. 202 // for calls from contexts that may live on the compositor or main thread.
200 mutable base::Lock context_lock_; 203 mutable base::Lock context_lock_;
201 204
202 // A filter for sending messages from thread other than the main thread. 205 // A filter for sending messages from thread other than the main thread.
203 scoped_refptr<IPC::SyncMessageFilter> sync_filter_; 206 scoped_refptr<IPC::SyncMessageFilter> sync_filter_;
204 207
205 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); 208 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost);
206 }; 209 };
207 210
208 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ 211 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
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