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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 5 #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ |
| 6 #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 6 #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/memory/weak_ptr.h" | 10 #include "base/memory/weak_ptr.h" |
| 11 #include "base/message_loop.h" | 11 #include "base/message_loop.h" |
| 12 #include "base/threading/thread.h" | 12 #include "base/threading/thread.h" |
| 13 #include "base/time.h" | 13 #include "base/time.h" |
| 14 #include "content/common/gpu/gpu_watchdog.h" | 14 #include "content/common/gpu/gpu_watchdog.h" |
| 15 | 15 |
| 16 // A thread that intermitently sends tasks to a group of watched message loops | 16 // A thread that intermitently sends tasks to a group of watched message loops |
| 17 // and deliberately crashes if one of them does not respond after a timeout. | 17 // and deliberately crashes if one of them does not respond after a timeout. |
| 18 class GpuWatchdogThread : public base::Thread, | 18 class GpuWatchdogThread : public base::Thread, |
| 19 public GpuWatchdog, | 19 public GpuWatchdog, |
| 20 public base::RefCountedThreadSafe<GpuWatchdogThread> { | 20 public base::RefCountedThreadSafe<GpuWatchdogThread> { |
| 21 public: | 21 public: |
| 22 explicit GpuWatchdogThread(int timeout); | 22 explicit GpuWatchdogThread(int timeout); |
| 23 virtual ~GpuWatchdogThread(); | |
| 24 | 23 |
| 25 // Accessible on watched thread but only modified by watchdog thread. | 24 // Accessible on watched thread but only modified by watchdog thread. |
| 26 bool armed() const { return armed_; } | 25 bool armed() const { return armed_; } |
| 27 void PostAcknowledge(); | 26 void PostAcknowledge(); |
| 28 | 27 |
| 29 // Implement GpuWatchdog. | 28 // Implement GpuWatchdog. |
| 30 virtual void CheckArmed() OVERRIDE; | 29 virtual void CheckArmed() OVERRIDE; |
| 31 | 30 |
| 32 protected: | 31 protected: |
| 33 virtual void Init() OVERRIDE; | 32 virtual void Init() OVERRIDE; |
| 34 virtual void CleanUp() OVERRIDE; | 33 virtual void CleanUp() OVERRIDE; |
| 35 | 34 |
| 36 private: | 35 private: |
| 36 friend class base::RefCountedThreadSafe<GpuWatchdogThread>; |
| 37 | 37 |
| 38 // An object of this type intercepts the reception and completion of all tasks | 38 // An object of this type intercepts the reception and completion of all tasks |
| 39 // on the watched thread and checks whether the watchdog is armed. | 39 // on the watched thread and checks whether the watchdog is armed. |
| 40 class GpuWatchdogTaskObserver : public MessageLoop::TaskObserver { | 40 class GpuWatchdogTaskObserver : public MessageLoop::TaskObserver { |
| 41 public: | 41 public: |
| 42 explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); | 42 explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); |
| 43 virtual ~GpuWatchdogTaskObserver(); | 43 virtual ~GpuWatchdogTaskObserver(); |
| 44 | 44 |
| 45 // Implements MessageLoop::TaskObserver. | 45 // Implements MessageLoop::TaskObserver. |
| 46 virtual void WillProcessTask(base::TimeTicks time_posted) OVERRIDE; | 46 virtual void WillProcessTask(base::TimeTicks time_posted) OVERRIDE; |
| 47 virtual void DidProcessTask(base::TimeTicks time_posted) OVERRIDE; | 47 virtual void DidProcessTask(base::TimeTicks time_posted) OVERRIDE; |
| 48 | 48 |
| 49 private: | 49 private: |
| 50 GpuWatchdogThread* watchdog_; | 50 GpuWatchdogThread* watchdog_; |
| 51 }; | 51 }; |
| 52 | 52 |
| 53 virtual ~GpuWatchdogThread(); |
| 54 |
| 53 void OnAcknowledge(); | 55 void OnAcknowledge(); |
| 54 void OnCheck(); | 56 void OnCheck(); |
| 55 void DeliberatelyTerminateToRecoverFromHang(); | 57 void DeliberatelyTerminateToRecoverFromHang(); |
| 56 void Disable(); | 58 void Disable(); |
| 57 | 59 |
| 58 base::TimeDelta GetWatchedThreadTime(); | 60 base::TimeDelta GetWatchedThreadTime(); |
| 59 | 61 |
| 60 MessageLoop* watched_message_loop_; | 62 MessageLoop* watched_message_loop_; |
| 61 base::TimeDelta timeout_; | 63 base::TimeDelta timeout_; |
| 62 volatile bool armed_; | 64 volatile bool armed_; |
| 63 GpuWatchdogTaskObserver task_observer_; | 65 GpuWatchdogTaskObserver task_observer_; |
| 64 | 66 |
| 65 #if defined(OS_WIN) | 67 #if defined(OS_WIN) |
| 66 void* watched_thread_handle_; | 68 void* watched_thread_handle_; |
| 67 base::TimeDelta arm_cpu_time_; | 69 base::TimeDelta arm_cpu_time_; |
| 68 #endif | 70 #endif |
| 69 | 71 |
| 70 base::Time arm_absolute_time_; | 72 base::Time arm_absolute_time_; |
| 71 | 73 |
| 72 base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; | 74 base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; |
| 73 | 75 |
| 74 DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); | 76 DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); |
| 75 }; | 77 }; |
| 76 | 78 |
| 77 #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ | 79 #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ |
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