Index: ash/launcher/launcher_view.cc |
diff --git a/ash/launcher/launcher_view.cc b/ash/launcher/launcher_view.cc |
index f844b7ed87658bc4dd270de6ec7ca4b4de6bfad5..3fa923953dcaecbfa5edbb81fcd99d0f884e6731 100644 |
--- a/ash/launcher/launcher_view.cc |
+++ b/ash/launcher/launcher_view.cc |
@@ -181,6 +181,22 @@ void ReflectItemStatus(const ash::LauncherItem& item, |
break; |
} |
} |
+ |
+// A class used by TestAPI to wait for animations. |
+class TestAPIAnimationObserver : public views::BoundsAnimatorObserver { |
+ public: |
+ TestAPIAnimationObserver() {} |
+ virtual ~TestAPIAnimationObserver() {} |
+ |
+ // views::BoundsAnimatorObserver overrides: |
+ virtual void OnBoundsAnimatorDone(views::BoundsAnimator* animator) OVERRIDE { |
+ MessageLoop::current()->Quit(); |
+ } |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(TestAPIAnimationObserver); |
+}; |
+ |
} // namespace |
// AnimationDelegate used when inserting a new item. This steadily decreased the |
@@ -225,7 +241,6 @@ class LauncherView::StartFadeAnimationDelegate : |
// AnimationDelegate overrides: |
virtual void AnimationEnded(const Animation* animation) OVERRIDE { |
- view_->SetVisible(true); |
launcher_view_->FadeIn(view_); |
} |
virtual void AnimationCanceled(const Animation* animation) OVERRIDE { |
@@ -244,17 +259,45 @@ int LauncherView::TestAPI::GetButtonCount() { |
} |
LauncherButton* LauncherView::TestAPI::GetButton(int index) { |
- if (index == 0) |
+ // App list button is not a LauncherButton. |
+ if (index == GetButtonCount() - 1) |
return NULL; |
return static_cast<LauncherButton*>( |
launcher_view_->view_model_->view_at(index)); |
} |
+int LauncherView::TestAPI::GetLastVisibleIndex() { |
+ return launcher_view_->last_visible_index_; |
+} |
+ |
+bool LauncherView::TestAPI::IsOverflowButtonVisible() { |
+ return launcher_view_->overflow_button_->visible(); |
+} |
+ |
+void LauncherView::TestAPI::SetAnimationDuration(int duration_ms) { |
+ launcher_view_->bounds_animator_->SetAnimationDuration(duration_ms); |
+} |
+ |
+void LauncherView::TestAPI::RunMessageLoopUntilAnimationsDone() { |
+ if (!launcher_view_->bounds_animator_->IsAnimating()) |
+ return; |
+ |
+ scoped_ptr<TestAPIAnimationObserver> observer(new TestAPIAnimationObserver()); |
+ launcher_view_->bounds_animator_->AddObserver(observer.get()); |
+ |
+ // This nest loop will quit when TestAPIAnimationObserver's |
+ // OnBoundsAnimatorDone is called. |
+ MessageLoop::current()->Run(); |
+ |
+ launcher_view_->bounds_animator_->RemoveObserver(observer.get()); |
+} |
+ |
LauncherView::LauncherView(LauncherModel* model, LauncherDelegate* delegate) |
: model_(model), |
delegate_(delegate), |
view_model_(new views::ViewModel), |
+ last_visible_index_(-1), |
overflow_button_(NULL), |
dragging_(NULL), |
drag_view_(NULL), |
@@ -346,6 +389,7 @@ void LauncherView::LayoutToIdealBounds() { |
IdealBounds ideal_bounds; |
CalculateIdealBounds(&ideal_bounds); |
views::ViewModelUtils::SetViewBoundsToIdealBounds(*view_model_); |
+ views::ViewModelUtils::SetViewVisibilityToIdealVisibility(*view_model_); |
overflow_button_->SetBoundsRect(ideal_bounds.overflow_bounds); |
} |
@@ -364,30 +408,25 @@ void LauncherView::CalculateIdealBounds(IdealBounds* bounds) { |
} |
bounds->overflow_bounds.set_size(gfx::Size(kButtonWidth, kButtonHeight)); |
- int last_visible_index = DetermineLastVisibleIndex( |
+ last_visible_index_ = DetermineLastVisibleIndex( |
available_width - kLeadingInset - bounds->overflow_bounds.width() - |
kButtonSpacing - kButtonWidth); |
- bool show_overflow = |
- (last_visible_index + 1 != view_model_->view_size()); |
int app_list_index = view_model_->view_size() - 1; |
- if (overflow_button_->visible() != show_overflow) { |
- // Only change visibility of the views if the visibility of the overflow |
- // button changes. Otherwise we'll effect the insertion animation, which |
- // changes the visibility. |
- for (int i = 0; i <= last_visible_index; ++i) |
- view_model_->view_at(i)->SetVisible(true); |
- for (int i = last_visible_index + 1; i < view_model_->view_size(); ++i) { |
- if (i != app_list_index) |
- view_model_->view_at(i)->SetVisible(false); |
- } |
+ bool show_overflow = (last_visible_index_ + 1 < app_list_index); |
+ |
+ for (int i = 0; i < view_model_->view_size(); ++i) { |
+ view_model_->set_ideal_visibility( |
+ i, |
+ i == app_list_index || i <= last_visible_index_); |
} |
+ |
overflow_button_->SetVisible(show_overflow); |
if (show_overflow) { |
DCHECK_NE(0, view_model_->view_size()); |
// We always want the app list visible. |
gfx::Rect app_list_bounds = view_model_->ideal_bounds(app_list_index); |
- x = last_visible_index == -1 ? |
- kLeadingInset : view_model_->ideal_bounds(last_visible_index).right(); |
+ x = last_visible_index_ == -1 ? |
+ kLeadingInset : view_model_->ideal_bounds(last_visible_index_).right(); |
app_list_bounds.set_x(x); |
view_model_->set_ideal_bounds(app_list_index, app_list_bounds); |
x = app_list_bounds.right() + kButtonSpacing; |
@@ -677,7 +716,7 @@ void LauncherView::LauncherItemAdded(int model_index) { |
view->SetVisible(false); |
view_model_->Add(view, model_index); |
- // Give the button it's ideal bounds. That way if we end up animating the |
+ // Give the button its ideal bounds. That way if we end up animating the |
// button before this animation completes it doesn't appear at some random |
// spot (because it was in the middle of animating from 0,0 0x0 to its |
// target). |
@@ -685,13 +724,21 @@ void LauncherView::LauncherItemAdded(int model_index) { |
CalculateIdealBounds(&ideal_bounds); |
view->SetBoundsRect(view_model_->ideal_bounds(model_index)); |
- // The first animation moves all the views to their target position. |view| is |
- // hidden, so it visually appears as though we are providing space for |
+ // The first animation moves all the views to their target position. |view| |
+ // is hidden, so it visually appears as though we are providing space for |
// it. When done we'll fade the view in. |
AnimateToIdealBounds(); |
- if (!overflow_button_->visible()) { |
+ if (model_index <= last_visible_index_) { |
bounds_animator_->SetAnimationDelegate( |
view, new StartFadeAnimationDelegate(this, view), true); |
+ |
+ // Hides view that should become invisible immediately. |
sky
2012/04/13 22:00:04
If possible, I would rather change the visibility
xiyuan
2012/04/13 22:49:53
This causes flashes. When CalculateIdealBounds set
xiyuan
2012/04/23 18:08:53
Done. Set opacity to 0 work as expected and thus r
|
+ for (int i = 0; i < view_model_->view_size(); ++i) { |
+ if (!view_model_->ideal_visibility(i) && |
+ view_model_->view_at(i)->visible()) { |
+ view_model_->view_at(i)->SetVisible(false); |
+ } |
+ } |
} |
} |
@@ -708,6 +755,18 @@ void LauncherView::LauncherItemRemoved(int model_index, LauncherID id) { |
bounds_animator_->AnimateViewTo(view, view->bounds()); |
bounds_animator_->SetAnimationDelegate( |
view, new FadeOutAnimationDelegate(this, view), true); |
+ |
+ IdealBounds ideal_bounds; |
+ CalculateIdealBounds(&ideal_bounds); |
+ if (model_index <= last_visible_index_) { |
+ // Shows view that should become visible immediately. |
+ for (int i = 0; i < view_model_->view_size(); ++i) { |
+ if (view_model_->ideal_visibility(i) && |
+ !view_model_->view_at(i)->visible()) { |
+ view_model_->view_at(i)->SetVisible(true); |
+ } |
+ } |
+ } |
} |
void LauncherView::LauncherItemChanged(int model_index, |