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Issue 10067034: RefCounted types should not have public destructors, printing/ and ui/ (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix Created 8 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/gl/gl_context_stub.h" 5 #include "ui/gfx/gl/gl_context_stub.h"
6 6
7 namespace gfx { 7 namespace gfx {
8 8
9 GLContextStub::GLContextStub() : GLContext(NULL) { 9 GLContextStub::GLContextStub() : GLContext(NULL) {}
10 }
11
12 GLContextStub::~GLContextStub() {
13 }
14 10
15 bool GLContextStub::Initialize( 11 bool GLContextStub::Initialize(
16 GLSurface* compatible_surface, GpuPreference gpu_preference) { 12 GLSurface* compatible_surface, GpuPreference gpu_preference) {
17 return true; 13 return true;
18 } 14 }
19 15
20 void GLContextStub::Destroy() { 16 void GLContextStub::Destroy() {}
21 }
22 17
23 bool GLContextStub::MakeCurrent(GLSurface* surface) { 18 bool GLContextStub::MakeCurrent(GLSurface* surface) {
24 SetCurrent(this, surface); 19 SetCurrent(this, surface);
25 return true; 20 return true;
26 } 21 }
27 22
28 void GLContextStub::ReleaseCurrent(GLSurface* surface) { 23 void GLContextStub::ReleaseCurrent(GLSurface* surface) {
29 } 24 }
30 25
31 bool GLContextStub::IsCurrent(GLSurface* surface) { 26 bool GLContextStub::IsCurrent(GLSurface* surface) {
32 return true; 27 return true;
33 } 28 }
34 29
35 void* GLContextStub::GetHandle() { 30 void* GLContextStub::GetHandle() {
36 return NULL; 31 return NULL;
37 } 32 }
38 33
39 void GLContextStub::SetSwapInterval(int interval) { 34 void GLContextStub::SetSwapInterval(int interval) {
40 } 35 }
41 36
42 std::string GLContextStub::GetExtensions() { 37 std::string GLContextStub::GetExtensions() {
43 return std::string(); 38 return std::string();
44 } 39 }
45 40
41 GLContextStub::~GLContextStub() {}
42
46 } // namespace gfx 43 } // namespace gfx
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