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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/gl/gl_surface.h" | 5 #include "ui/gfx/gl/gl_surface.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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| 100 } | 100 } |
| 101 | 101 |
| 102 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { | 102 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { |
| 103 return false; | 103 return false; |
| 104 } | 104 } |
| 105 | 105 |
| 106 bool GLSurface::OnMakeCurrent(GLContext* context) { | 106 bool GLSurface::OnMakeCurrent(GLContext* context) { |
| 107 return true; | 107 return true; |
| 108 } | 108 } |
| 109 | 109 |
| 110 void GLSurface::SetBufferAllocation(BufferAllocationState state) { | 110 void GLSurface::SetBackbufferAllocation(bool allocated) { |
| 111 } |
| 112 |
| 113 void GLSurface::SetFrontbufferAllocation(bool allocated) { |
| 111 } | 114 } |
| 112 | 115 |
| 113 void* GLSurface::GetShareHandle() { | 116 void* GLSurface::GetShareHandle() { |
| 114 NOTIMPLEMENTED(); | 117 NOTIMPLEMENTED(); |
| 115 return NULL; | 118 return NULL; |
| 116 } | 119 } |
| 117 | 120 |
| 118 void* GLSurface::GetDisplay() { | 121 void* GLSurface::GetDisplay() { |
| 119 NOTIMPLEMENTED(); | 122 NOTIMPLEMENTED(); |
| 120 return NULL; | 123 return NULL; |
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| 181 } | 184 } |
| 182 | 185 |
| 183 unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() { | 186 unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() { |
| 184 return surface_->GetBackingFrameBufferObject(); | 187 return surface_->GetBackingFrameBufferObject(); |
| 185 } | 188 } |
| 186 | 189 |
| 187 bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) { | 190 bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) { |
| 188 return surface_->OnMakeCurrent(context); | 191 return surface_->OnMakeCurrent(context); |
| 189 } | 192 } |
| 190 | 193 |
| 191 void GLSurfaceAdapter::SetBufferAllocation(BufferAllocationState state) { | 194 void GLSurfaceAdapter::SetBackbufferAllocation(bool allocated) { |
| 192 surface_->SetBufferAllocation(state); | 195 surface_->SetBackbufferAllocation(allocated); |
| 196 } |
| 197 |
| 198 void GLSurfaceAdapter::SetFrontbufferAllocation(bool allocated) { |
| 199 surface_->SetFrontbufferAllocation(allocated); |
| 193 } | 200 } |
| 194 | 201 |
| 195 void* GLSurfaceAdapter::GetShareHandle() { | 202 void* GLSurfaceAdapter::GetShareHandle() { |
| 196 return surface_->GetShareHandle(); | 203 return surface_->GetShareHandle(); |
| 197 } | 204 } |
| 198 | 205 |
| 199 void* GLSurfaceAdapter::GetDisplay() { | 206 void* GLSurfaceAdapter::GetDisplay() { |
| 200 return surface_->GetDisplay(); | 207 return surface_->GetDisplay(); |
| 201 } | 208 } |
| 202 | 209 |
| 203 void* GLSurfaceAdapter::GetConfig() { | 210 void* GLSurfaceAdapter::GetConfig() { |
| 204 return surface_->GetConfig(); | 211 return surface_->GetConfig(); |
| 205 } | 212 } |
| 206 | 213 |
| 207 unsigned GLSurfaceAdapter::GetFormat() { | 214 unsigned GLSurfaceAdapter::GetFormat() { |
| 208 return surface_->GetFormat(); | 215 return surface_->GetFormat(); |
| 209 } | 216 } |
| 210 | 217 |
| 211 } // namespace gfx | 218 } // namespace gfx |
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