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Unified Diff: net/socket/client_socket_pool_base.cc

Issue 10026024: Attempting to re-land a small portion of this change... Simply add links from (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix willchan's nit Created 8 years, 8 months ago
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Index: net/socket/client_socket_pool_base.cc
diff --git a/net/socket/client_socket_pool_base.cc b/net/socket/client_socket_pool_base.cc
index d230ad4f38461533502cc1d46ec0e458c9c11f19..ab959cf06e2dde5c6c2d59f2f6526a53968a99a5 100644
--- a/net/socket/client_socket_pool_base.cc
+++ b/net/socket/client_socket_pool_base.cc
@@ -207,6 +207,7 @@ ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() {
DCHECK(group_map_.empty());
DCHECK(pending_callback_map_.empty());
DCHECK_EQ(0, connecting_socket_count_);
+ CHECK(higher_layer_pools_.empty());
NetworkChangeNotifier::RemoveIPAddressObserver(this);
}
@@ -238,6 +239,18 @@ ClientSocketPoolBaseHelper::RemoveRequestFromQueue(
return req;
}
+void ClientSocketPoolBaseHelper::AddLayeredPool(LayeredPool* pool) {
+ CHECK(pool);
+ CHECK(!ContainsKey(higher_layer_pools_, pool));
+ higher_layer_pools_.insert(pool);
+}
+
+void ClientSocketPoolBaseHelper::RemoveLayeredPool(LayeredPool* pool) {
+ CHECK(pool);
+ CHECK(ContainsKey(higher_layer_pools_, pool));
+ higher_layer_pools_.erase(pool);
+}
+
int ClientSocketPoolBaseHelper::RequestSocket(
const std::string& group_name,
const Request* request) {
@@ -336,13 +349,22 @@ int ClientSocketPoolBaseHelper::RequestSocketInternal(
// Can we make another active socket now?
if (!group->HasAvailableSocketSlot(max_sockets_per_group_) &&
!request->ignore_limits()) {
+ // TODO(willchan): Consider whether or not we need to close a socket in a
+ // higher layered group. I don't think this makes sense since we would just
+ // reuse that socket then if we needed one and wouldn't make it down to this
+ // layer.
request->net_log().AddEvent(
NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL);
return ERR_IO_PENDING;
}
if (ReachedMaxSocketsLimit() && !request->ignore_limits()) {
+ // NOTE(mmenke): Wonder if we really need different code for each case
+ // here. Only reason for them now seems to be preconnects.
if (idle_socket_count() > 0) {
+ // There's an idle socket in this pool. Either that's because there's
+ // still one in this group, but we got here due to preconnecting bypassing
+ // idle sockets, or because there's an idle socket in another group.
bool closed = CloseOneIdleSocketExceptInGroup(group);
if (preconnecting && !closed)
return ERR_PRECONNECT_MAX_SOCKET_LIMIT;
@@ -355,7 +377,8 @@ int ClientSocketPoolBaseHelper::RequestSocketInternal(
}
}
- // We couldn't find a socket to reuse, so allocate and connect a new one.
+ // We couldn't find a socket to reuse, and there's space to allocate one,
+ // so allocate and connect a new one.
scoped_ptr<ConnectJob> connect_job(
connect_job_factory_->NewConnectJob(group_name, *request, this));
@@ -617,7 +640,8 @@ DictionaryValue* ClientSocketPoolBaseHelper::GetInfoAsValue(
group_dict->Set("connect_jobs", connect_jobs_list);
group_dict->SetBoolean("is_stalled",
- group->IsStalled(max_sockets_per_group_));
+ group->IsStalledOnPoolMaxSockets(
+ max_sockets_per_group_));
group_dict->SetBoolean("has_backup_job", group->HasBackupJob());
all_groups_dict->SetWithoutPathExpansion(it->first, group_dict);
@@ -792,18 +816,22 @@ void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() {
// are not at the |max_sockets_per_group_| limit. Note: for requests with
// the same priority, the winner is based on group hash ordering (and not
// insertion order).
-bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group,
- std::string* group_name) {
+bool ClientSocketPoolBaseHelper::FindTopStalledGroup(
+ Group** group,
+ std::string* group_name) const {
+ CHECK((group && group_name) || (!group && !group_name));
Group* top_group = NULL;
const std::string* top_group_name = NULL;
bool has_stalled_group = false;
- for (GroupMap::iterator i = group_map_.begin();
+ for (GroupMap::const_iterator i = group_map_.begin();
i != group_map_.end(); ++i) {
Group* curr_group = i->second;
const RequestQueue& queue = curr_group->pending_requests();
if (queue.empty())
continue;
- if (curr_group->IsStalled(max_sockets_per_group_)) {
+ if (curr_group->IsStalledOnPoolMaxSockets(max_sockets_per_group_)) {
+ if (!group)
+ return true;
has_stalled_group = true;
bool has_higher_priority = !top_group ||
curr_group->TopPendingPriority() < top_group->TopPendingPriority();
@@ -815,8 +843,11 @@ bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group,
}
if (top_group) {
+ CHECK(group);
*group = top_group;
*group_name = *top_group_name;
+ } else {
+ CHECK(!has_stalled_group);
}
return has_stalled_group;
}
@@ -889,6 +920,25 @@ void ClientSocketPoolBaseHelper::Flush() {
AbortAllRequests();
}
+bool ClientSocketPoolBaseHelper::IsStalled() const {
+ // If we are not using |max_sockets_|, then clearly we are not stalled
+ if ((handed_out_socket_count_ + connecting_socket_count_) < max_sockets_)
+ return false;
+ // So in order to be stalled we need to be using |max_sockets_| AND
+ // we need to have a request that is actually stalled on the global
+ // socket limit. To find such a request, we look for a group that
+ // a has more requests that jobs AND where the number of jobs is less
+ // than |max_sockets_per_group_|. (If the number of jobs is equal to
+ // |max_sockets_per_group_|, then the request is stalled on the group,
+ // which does not count.)
+ for (GroupMap::const_iterator it = group_map_.begin();
+ it != group_map_.end(); ++it) {
+ if (it->second->IsStalledOnPoolMaxSockets(max_sockets_per_group_))
+ return true;
+ }
+ return false;
+}
+
void ClientSocketPoolBaseHelper::RemoveConnectJob(ConnectJob* job,
Group* group) {
CHECK_GT(connecting_socket_count_, 0);
@@ -1025,8 +1075,10 @@ bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const {
return true;
}
-void ClientSocketPoolBaseHelper::CloseOneIdleSocket() {
- CloseOneIdleSocketExceptInGroup(NULL);
+bool ClientSocketPoolBaseHelper::CloseOneIdleSocket() {
+ if (idle_socket_count() == 0)
+ return false;
+ return CloseOneIdleSocketExceptInGroup(NULL);
}
bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup(
@@ -1050,9 +1102,18 @@ bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup(
}
}
- if (!exception_group)
- LOG(DFATAL) << "No idle socket found to close!.";
+ return false;
+}
+bool ClientSocketPoolBaseHelper::CloseOneIdleConnectionInLayeredPool() {
+ // This pool doesn't have any idle sockets. It's possible that a pool at a
+ // higher layer is holding one of this sockets active, but it's actually idle.
+ // Query the higher layers.
+ for (std::set<LayeredPool*>::const_iterator it = higher_layer_pools_.begin();
+ it != higher_layer_pools_.end(); ++it) {
+ if ((*it)->CloseOneIdleConnection())
+ return true;
+ }
return false;
}
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