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Issue 100252: Add change accidentally omitted from last changelist. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 7 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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863 Handle<String> source, 863 Handle<String> source,
864 SourceCodeCache* cache, 864 SourceCodeCache* cache,
865 v8::Extension* extension, 865 v8::Extension* extension,
866 bool use_runtime_context) { 866 bool use_runtime_context) {
867 HandleScope scope; 867 HandleScope scope;
868 Handle<JSFunction> boilerplate; 868 Handle<JSFunction> boilerplate;
869 869
870 // If we can't find the function in the cache, we compile a new 870 // If we can't find the function in the cache, we compile a new
871 // function and insert it into the cache. 871 // function and insert it into the cache.
872 if (!cache->Lookup(name, &boilerplate)) { 872 if (!cache->Lookup(name, &boilerplate)) {
873 #ifdef DEBUG 873 ASSERT(source->IsAsciiRepresentation());
874 ASSERT(StringShape(*source).IsAsciiRepresentation());
875 #endif
876 Handle<String> script_name = Factory::NewStringFromUtf8(name); 874 Handle<String> script_name = Factory::NewStringFromUtf8(name);
877 boilerplate = 875 boilerplate =
878 Compiler::Compile(source, script_name, 0, 0, extension, NULL); 876 Compiler::Compile(source, script_name, 0, 0, extension, NULL);
879 if (boilerplate.is_null()) return false; 877 if (boilerplate.is_null()) return false;
880 cache->Add(name, boilerplate); 878 cache->Add(name, boilerplate);
881 } 879 }
882 880
883 // Setup the function context. Conceptually, we should clone the 881 // Setup the function context. Conceptually, we should clone the
884 // function before overwriting the context but since we're in a 882 // function before overwriting the context but since we're in a
885 // single-threaded environment it is not strictly necessary. 883 // single-threaded environment it is not strictly necessary.
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1549 } 1547 }
1550 1548
1551 1549
1552 // Restore statics that are thread local. 1550 // Restore statics that are thread local.
1553 char* Genesis::RestoreState(char* from) { 1551 char* Genesis::RestoreState(char* from) {
1554 current_ = *reinterpret_cast<Genesis**>(from); 1552 current_ = *reinterpret_cast<Genesis**>(from);
1555 return from + sizeof(current_); 1553 return from + sizeof(current_);
1556 } 1554 }
1557 1555
1558 } } // namespace v8::internal 1556 } } // namespace v8::internal
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