| Index: ui/gfx/rect_f.cc
|
| diff --git a/ui/gfx/rect_f.cc b/ui/gfx/rect_f.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d6bbe285a4f864b531b6c0563c3fd8dd01b7b0b9
|
| --- /dev/null
|
| +++ b/ui/gfx/rect_f.cc
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| @@ -0,0 +1,204 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/gfx/rect_f.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/stringprintf.h"
|
| +#include "ui/gfx/insets_f.h"
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| +
|
| +namespace {
|
| +
|
| +void AdjustAlongAxis(float dst_origin,
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| + float dst_size,
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| + float* origin,
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| + float* size) {
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| + *size = std::min(dst_size, *size);
|
| + if (*origin < dst_origin)
|
| + *origin = dst_origin;
|
| + else
|
| + *origin = std::min(dst_origin + dst_size, *origin + *size) - *size;
|
| +}
|
| +
|
| +} // namespace
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| +
|
| +namespace gfx {
|
| +
|
| +RectF::RectF() {
|
| +}
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| +
|
| +RectF::RectF(float width, float height)
|
| + : size_(width, height) {
|
| +}
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| +
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| +RectF::RectF(float x, float y, float width, float height)
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| + : origin_(x, y), size_(width, height) {
|
| +}
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| +
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| +RectF::RectF(const gfx::SizeF& size)
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| + : size_(size) {
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| +}
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| +
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| +RectF::RectF(const gfx::PointF& origin, const gfx::SizeF& size)
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| + : origin_(origin), size_(size) {
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| +}
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| +
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| +RectF::~RectF() {}
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| +
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| +void RectF::SetRect(float x, float y, float width, float height) {
|
| + origin_.SetPoint(x, y);
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| + set_width(width);
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| + set_height(height);
|
| +}
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| +
|
| +void RectF::Inset(const gfx::InsetsF& insets) {
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| + Inset(insets.left(), insets.top(), insets.right(), insets.bottom());
|
| +}
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| +
|
| +void RectF::Inset(float left, float top, float right, float bottom) {
|
| + Offset(left, top);
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| + set_width(std::max(width() - left - right, 0.0f));
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| + set_height(std::max(height() - top - bottom, 0.0f));
|
| +}
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| +
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| +void RectF::Offset(float horizontal, float vertical) {
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| + origin_.Offset(horizontal, vertical);
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| +}
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| +
|
| +bool RectF::operator==(const RectF& other) const {
|
| + return origin_ == other.origin_ && size_ == other.size_;
|
| +}
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| +
|
| +bool RectF::operator<(const RectF& other) const {
|
| + if (origin_ == other.origin_) {
|
| + if (width() == other.width()) {
|
| + return height() < other.height();
|
| + } else {
|
| + return width() < other.width();
|
| + }
|
| + } else {
|
| + return origin_ < other.origin_;
|
| + }
|
| +}
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| +
|
| +bool RectF::Contains(float point_x, float point_y) const {
|
| + return (point_x >= x()) && (point_x < right()) &&
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| + (point_y >= y()) && (point_y < bottom());
|
| +}
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| +
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| +bool RectF::Contains(const RectF& rect) const {
|
| + return (rect.x() >= x() && rect.right() <= right() &&
|
| + rect.y() >= y() && rect.bottom() <= bottom());
|
| +}
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| +
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| +bool RectF::Intersects(const RectF& rect) const {
|
| + return !(rect.x() >= right() || rect.right() <= x() ||
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| + rect.y() >= bottom() || rect.bottom() <= y());
|
| +}
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| +
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| +RectF RectF::Intersect(const RectF& rect) const {
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| + float rx = std::max(x(), rect.x());
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| + float ry = std::max(y(), rect.y());
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| + float rr = std::min(right(), rect.right());
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| + float rb = std::min(bottom(), rect.bottom());
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| +
|
| + if (rx >= rr || ry >= rb)
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| + rx = ry = rr = rb = 0; // non-intersecting
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| +
|
| + return RectF(rx, ry, rr - rx, rb - ry);
|
| +}
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| +
|
| +RectF RectF::Union(const RectF& rect) const {
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| + // special case empty rects...
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| + if (IsEmpty())
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| + return rect;
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| + if (rect.IsEmpty())
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| + return *this;
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| +
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| + float rx = std::min(x(), rect.x());
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| + float ry = std::min(y(), rect.y());
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| + float rr = std::max(right(), rect.right());
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| + float rb = std::max(bottom(), rect.bottom());
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| +
|
| + return RectF(rx, ry, rr - rx, rb - ry);
|
| +}
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| +
|
| +RectF RectF::Subtract(const RectF& rect) const {
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| + // boundary cases:
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| + if (!Intersects(rect))
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| + return *this;
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| + if (rect.Contains(*this))
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| + return RectF();
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| +
|
| + float rx = x();
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| + float ry = y();
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| + float rr = right();
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| + float rb = bottom();
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| +
|
| + if (rect.y() <= y() && rect.bottom() >= bottom()) {
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| + // complete intersection in the y-direction
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| + if (rect.x() <= x()) {
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| + rx = rect.right();
|
| + } else {
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| + rr = rect.x();
|
| + }
|
| + } else if (rect.x() <= x() && rect.right() >= right()) {
|
| + // complete intersection in the x-direction
|
| + if (rect.y() <= y()) {
|
| + ry = rect.bottom();
|
| + } else {
|
| + rb = rect.y();
|
| + }
|
| + }
|
| + return RectF(rx, ry, rr - rx, rb - ry);
|
| +}
|
| +
|
| +RectF RectF::AdjustToFit(const RectF& rect) const {
|
| + float new_x = x();
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| + float new_y = y();
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| + float new_width = width();
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| + float new_height = height();
|
| + AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width);
|
| + AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height);
|
| + return RectF(new_x, new_y, new_width, new_height);
|
| +}
|
| +
|
| +PointF RectF::CenterPoint() const {
|
| + return PointF(x() + (width() - 1) / 2, y() + (height() - 1) / 2);
|
| +}
|
| +
|
| +RectF RectF::Center(const gfx::SizeF& size) const {
|
| + float new_width = std::min(width(), size.width());
|
| + float new_height = std::min(height(), size.height());
|
| + float new_x = x() + (width() - new_width) / 2;
|
| + float new_y = y() + (height() - new_height) / 2;
|
| + return RectF(new_x, new_y, new_width, new_height);
|
| +}
|
| +
|
| +void RectF::SplitVertically(gfx::RectF* left_half,
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| + gfx::RectF* right_half) const {
|
| + DCHECK(left_half);
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| + DCHECK(right_half);
|
| +
|
| + left_half->SetRect(this->x(), this->y(), this->width() / 2, this->height());
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| + right_half->SetRect(left_half->right(),
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| + this->y(),
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| + this->width() - left_half->width(),
|
| + this->height());
|
| +}
|
| +
|
| +bool RectF::SharesEdgeWith(const gfx::RectF& rect) const {
|
| + return (y() == rect.y() && height() == rect.height() &&
|
| + (x() == rect.right() || right() == rect.x())) ||
|
| + (x() == rect.x() && width() == rect.width() &&
|
| + (y() == rect.bottom() || bottom() == rect.y()));
|
| +}
|
| +
|
| +std::string RectF::ToString() const {
|
| + return base::StringPrintf("%s %s",
|
| + origin_.ToString().c_str(),
|
| + size_.ToString().c_str());
|
| +}
|
| +
|
| +} // namespace gfx
|
|
|