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Unified Diff: ui/gfx/point_f.h

Issue 10025004: Floating point based Point/Size/Rect and Insets (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 8 months ago
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Index: ui/gfx/point_f.h
diff --git a/ui/gfx/point_f.h b/ui/gfx/point_f.h
new file mode 100644
index 0000000000000000000000000000000000000000..877195b5385c8bcc8462afb712c3820f26843f71
--- /dev/null
+++ b/ui/gfx/point_f.h
@@ -0,0 +1,93 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_POINT_F_H_
+#define UI_GFX_POINT_F_H_
+#pragma once
+
+#include <string>
+
+#include "build/build_config.h"
+#include "ui/base/ui_export.h"
+
+#if !defined(ENABLE_DIP)
+#error "This class should be used only when DIP feature is enabled"
+#endif
+
+namespace gfx {
+class Point;
+
+// A floating versino of gfx::Point. This is copied, instead of using
+// template, to avoid conflict with m19 branch.
+// TODO(oshima): Merge this to ui/gfx/point.h using template.
+class UI_EXPORT PointF {
+ public:
+ PointF();
+ PointF(float x, float y);
+ PointF(Point& point);
+ ~PointF() {}
+
+ float x() const { return x_; }
+ float y() const { return y_; }
+
+ void SetPoint(float x, float y) {
+ x_ = x;
+ y_ = y;
+ }
+
+ void set_x(float x) { x_ = x; }
+ void set_y(float y) { y_ = y; }
+
+ void Offset(float delta_x, float delta_y) {
+ x_ += delta_x;
+ y_ += delta_y;
+ }
+
+ PointF Add(const PointF& other) const{
+ PointF copy = *this;
+ copy.Offset(other.x_, other.y_);
+ return copy;
+ }
+
+ PointF Subtract(const PointF& other) const {
+ PointF copy = *this;
+ copy.Offset(-other.x_, -other.y_);
+ return copy;
+ }
+
+ PointF Middle(const PointF& other) const {
+ return PointF((x_ + other.x_) / 2, (y_ + other.y_) / 2);
+ }
+
+ bool operator==(const PointF& rhs) const {
+ return x_ == rhs.x_ && y_ == rhs.y_;
+ }
+
+ bool operator!=(const PointF& rhs) const {
+ return !(*this == rhs);
+ }
+
+ // A point is less than another point if its y-value is closer
+ // to the origin. If the y-values are the same, then point with
+ // the x-value closer to the origin is considered less than the
+ // other.
+ // This comparison is required to use Points in sets, or sorted
+ // vectors.
+ bool operator<(const PointF& rhs) const {
+ return (y_ == rhs.y_) ? (x_ < rhs.x_) : (y_ < rhs.y_);
+ }
+
+ Point ToPoint() const;
+
+ // Returns a string representation of point.
+ std::string ToString() const;
+
+ private:
+ float x_;
+ float y_;
+};
+
+} // namespace gfx
+
+#endif // UI_GFX_POINT_F_H_
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