| Index: remoting/client/key_event_mapper_unittest.cc
|
| diff --git a/remoting/client/key_event_mapper_unittest.cc b/remoting/client/key_event_mapper_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f620dfa8eb5d2bad6b0f117d2e539806f1c04b6b
|
| --- /dev/null
|
| +++ b/remoting/client/key_event_mapper_unittest.cc
|
| @@ -0,0 +1,153 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "remoting/client/key_event_mapper.h"
|
| +
|
| +#include "remoting/proto/event.pb.h"
|
| +#include "remoting/protocol/protocol_mock_objects.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +using ::testing::_;
|
| +using ::testing::ExpectationSet;
|
| +using ::testing::InSequence;
|
| +
|
| +namespace remoting {
|
| +
|
| +using protocol::InputStub;
|
| +using protocol::KeyEvent;
|
| +using protocol::MockInputStub;
|
| +
|
| +MATCHER_P2(EqualsVkeyEvent, keycode, pressed, "") {
|
| + return arg.keycode() == keycode && arg.pressed() == pressed;
|
| +}
|
| +
|
| +MATCHER_P2(EqualsUsbEvent, usb_keycode, pressed, "") {
|
| + return arg.usb_keycode() == static_cast<uint32>(usb_keycode) &&
|
| + arg.pressed() == pressed;
|
| +}
|
| +
|
| +static KeyEvent NewVkeyEvent(int keycode, bool pressed) {
|
| + KeyEvent event;
|
| + event.set_keycode(keycode);
|
| + event.set_pressed(pressed);
|
| + return event;
|
| +}
|
| +
|
| +static void PressAndReleaseVkey(InputStub* input_stub, int keycode) {
|
| + input_stub->InjectKeyEvent(NewVkeyEvent(keycode, true));
|
| + input_stub->InjectKeyEvent(NewVkeyEvent(keycode, false));
|
| +}
|
| +
|
| +static KeyEvent NewUsbEvent(uint32 usb_keycode, bool pressed) {
|
| + KeyEvent event;
|
| + event.set_usb_keycode(usb_keycode);
|
| + event.set_pressed(pressed);
|
| + return event;
|
| +}
|
| +
|
| +static void PressAndReleaseUsb(InputStub* input_stub,
|
| + uint32 usb_keycode) {
|
| + input_stub->InjectKeyEvent(NewUsbEvent(usb_keycode, true));
|
| + input_stub->InjectKeyEvent(NewUsbEvent(usb_keycode, false));
|
| +}
|
| +
|
| +static void InjectTestSequence(InputStub* input_stub) {
|
| + for (int i = 1; i <= 5; ++i)
|
| + PressAndReleaseUsb(input_stub, i);
|
| +}
|
| +
|
| +// Verify that keys are passed through the KeyEventMapper by default.
|
| +TEST(KeyEventMapperTest, NoMappingOrTrapping) {
|
| + MockInputStub mock_stub;
|
| + KeyEventMapper event_mapper(&mock_stub);
|
| +
|
| + {
|
| + InSequence s;
|
| +
|
| + for (int i = 1; i <= 5; ++i) {
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(i, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(i, false)));
|
| + }
|
| +
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(3, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(3, false)));
|
| + }
|
| +
|
| + InjectTestSequence(&event_mapper);
|
| + PressAndReleaseVkey(&event_mapper, 3);
|
| +}
|
| +
|
| +// Verify that USB keys are remapped at most once, and VKEYs are not mapped.
|
| +TEST(KeyEventMapperTest, RemapKeys) {
|
| + MockInputStub mock_stub;
|
| + KeyEventMapper event_mapper(&mock_stub);
|
| + event_mapper.RemapKey(3, 4);
|
| + event_mapper.RemapKey(4, 3);
|
| + event_mapper.RemapKey(5, 3);
|
| +
|
| + {
|
| + InSequence s;
|
| +
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, false)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, false)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(4, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(4, false)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, false)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, false)));
|
| +
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(3, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(3, false)));
|
| + }
|
| +
|
| + InjectTestSequence(&event_mapper);
|
| + PressAndReleaseVkey(&event_mapper, 3);
|
| +}
|
| +
|
| +static void HandleTrappedKey(MockInputStub* stub, uint32 keycode, bool down) {
|
| + stub->InjectKeyEvent(NewUsbEvent(keycode, down));
|
| +}
|
| +
|
| +// Verify that USB keys are trapped, not remapped, and VKEYs are not trapped.
|
| +TEST(KeyEventMapperTest, TrapKeys) {
|
| + MockInputStub mock_stub;
|
| + MockInputStub trap_stub;
|
| + KeyEventMapper event_mapper(&mock_stub);
|
| + KeyEventMapper::KeyTrapCallback callback =
|
| + base::Bind(&HandleTrappedKey, base::Unretained(&trap_stub));
|
| + event_mapper.SetTrapCallback(callback);
|
| + event_mapper.TrapKey(4, true);
|
| + event_mapper.TrapKey(5, true);
|
| + event_mapper.RemapKey(3, 4);
|
| + event_mapper.RemapKey(4, 3);
|
| + event_mapper.RemapKey(5, 3);
|
| +
|
| + {
|
| + InSequence s;
|
| +
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, false)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, false)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(4, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(4, false)));
|
| +
|
| + EXPECT_CALL(trap_stub, InjectKeyEvent(EqualsUsbEvent(4, true)));
|
| + EXPECT_CALL(trap_stub, InjectKeyEvent(EqualsUsbEvent(4, false)));
|
| + EXPECT_CALL(trap_stub, InjectKeyEvent(EqualsUsbEvent(5, true)));
|
| + EXPECT_CALL(trap_stub, InjectKeyEvent(EqualsUsbEvent(5, false)));
|
| +
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(3, true)));
|
| + EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(3, false)));
|
| + }
|
| +
|
| + InjectTestSequence(&event_mapper);
|
| + PressAndReleaseVkey(&event_mapper, 3);
|
| +}
|
| +
|
| +} // namespace remoting
|
|
|