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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/resource/resource_bundle.h" | 5 #include "ui/base/resource/resource_bundle.h" |
6 | 6 |
7 #import <AppKit/AppKit.h> | 7 #import <AppKit/AppKit.h> |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/file_path.h" | 10 #include "base/file_path.h" |
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37 } | 37 } |
38 if (!resource_path) | 38 if (!resource_path) |
39 return FilePath(); | 39 return FilePath(); |
40 return FilePath([resource_path fileSystemRepresentation]); | 40 return FilePath([resource_path fileSystemRepresentation]); |
41 } | 41 } |
42 | 42 |
43 } // namespace | 43 } // namespace |
44 | 44 |
45 void ResourceBundle::LoadCommonResources() { | 45 void ResourceBundle::LoadCommonResources() { |
46 AddDataPack(GetResourcesPakFilePath(@"chrome", nil)); | 46 AddDataPack(GetResourcesPakFilePath(@"chrome", nil)); |
47 if (base::mac::IsOSLionOrLater()) | 47 AddDataPack(GetResourcesPakFilePath(@"theme_resources_standard", nil)); |
| 48 AddDataPack(GetResourcesPakFilePath(@"ui_resources_standard", nil)); |
| 49 |
| 50 // On Windows and ChromeOS we load either the 1x resource or the 2x resource. |
| 51 // On Mac we load both and let the UI framework decide which one to use. |
| 52 #if defined(ENABLE_HIDPI) |
| 53 if (base::mac::IsOSLionOrLater()) { |
48 AddDataPack(GetResourcesPakFilePath(@"theme_resources_2x", nil)); | 54 AddDataPack(GetResourcesPakFilePath(@"theme_resources_2x", nil)); |
| 55 AddDataPack(GetResourcesPakFilePath(@"theme_resources_standard_2x", nil)); |
| 56 AddDataPack(GetResourcesPakFilePath(@"ui_resources_standard_2x", nil)); |
| 57 } |
| 58 #endif |
49 } | 59 } |
50 | 60 |
51 // static | 61 // static |
52 FilePath ResourceBundle::GetLocaleFilePath(const std::string& app_locale) { | 62 FilePath ResourceBundle::GetLocaleFilePath(const std::string& app_locale) { |
53 NSString* mac_locale = base::SysUTF8ToNSString(app_locale); | 63 NSString* mac_locale = base::SysUTF8ToNSString(app_locale); |
54 | 64 |
55 // Mac OS X uses "_" instead of "-", so swap to get a Mac-style value. | 65 // Mac OS X uses "_" instead of "-", so swap to get a Mac-style value. |
56 mac_locale = [mac_locale stringByReplacingOccurrencesOfString:@"-" | 66 mac_locale = [mac_locale stringByReplacingOccurrencesOfString:@"-" |
57 withString:@"_"]; | 67 withString:@"_"]; |
58 | 68 |
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113 if (images_.count(resource_id)) { | 123 if (images_.count(resource_id)) { |
114 return *images_[resource_id]; | 124 return *images_[resource_id]; |
115 } | 125 } |
116 | 126 |
117 gfx::Image* image = new gfx::Image(ns_image.release()); | 127 gfx::Image* image = new gfx::Image(ns_image.release()); |
118 images_[resource_id] = image; | 128 images_[resource_id] = image; |
119 return *image; | 129 return *image; |
120 } | 130 } |
121 | 131 |
122 } // namespace ui | 132 } // namespace ui |
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