Index: skia/ext/skia_utils.cc |
=================================================================== |
--- skia/ext/skia_utils.cc (revision 14712) |
+++ skia/ext/skia_utils.cc (working copy) |
@@ -3,7 +3,6 @@ |
// found in the LICENSE file. |
#include "skia/ext/skia_utils.h" |
-#include "skia/include/SkColorPriv.h" |
#include "SkGradientShader.h" |
@@ -22,104 +21,5 @@ |
grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode); |
} |
-// Helper function for HSLToSKColor. |
-static inline double calcHue(double temp1, double temp2, double hueVal) { |
- if (hueVal < 0.0) |
- hueVal++; |
- else if (hueVal > 1.0) |
- hueVal--; |
- |
- if (hueVal * 6.0 < 1.0) |
- return temp1 + (temp2 - temp1) * hueVal * 6.0; |
- if (hueVal * 2.0 < 1.0) |
- return temp2; |
- if (hueVal * 3.0 < 2.0) |
- return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0; |
- |
- return temp1; |
-} |
- |
-SkPMColor HSLToSKColor(U8CPU alpha, float hsl[3]) { |
- double hue = SkScalarToDouble(hsl[0]); |
- double saturation = SkScalarToDouble(hsl[1]); |
- double lightness = SkScalarToDouble(hsl[2]); |
- double scaleFactor = 256.0; |
- |
- // If there's no color, we don't care about hue and can do everything based |
- // on brightness. |
- if (!saturation) { |
- U8CPU lightness; |
- |
- if (hsl[2] < 0) |
- lightness = 0; |
- else if (hsl[2] >= SK_Scalar1) |
- lightness = 255; |
- else |
- lightness = SkScalarToFixed(hsl[2]) >> 8; |
- |
- unsigned greyValue = SkAlphaMul(lightness, alpha); |
- return SkColorSetARGB(alpha, greyValue, greyValue, greyValue); |
- } |
- |
- double temp2 = (lightness < 0.5) ? |
- lightness * (1.0 + saturation) : |
- lightness + saturation - (lightness * saturation); |
- double temp1 = 2.0 * lightness - temp2; |
- |
- double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0); |
- double gh = calcHue(temp1, temp2, hue); |
- double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0); |
- |
- return SkColorSetARGB(alpha, |
- SkAlphaMul(static_cast<int>(rh * scaleFactor), alpha), |
- SkAlphaMul(static_cast<int>(gh * scaleFactor), alpha), |
- SkAlphaMul(static_cast<int>(bh * scaleFactor), alpha)); |
-} |
- |
-void SkColorToHSL(SkPMColor c, float hsl[3]) { |
- double r = SkColorGetR(c) / 255.0; |
- double g = SkColorGetG(c) / 255.0; |
- double b = SkColorGetB(c) / 255.0; |
- |
- double h, s, l; |
- |
- double vmax = r > g ? r : g; |
- vmax = vmax > b ? vmax : b; |
- double vmin = r < g ? r : g; |
- vmin = vmin < b ? vmin : b; |
- double delta = vmax - vmin; |
- |
- l = (vmax + vmin) / 2; |
- |
- if (delta == 0) { |
- h = 0; |
- s = 0; |
- } else { |
- if (l < 0.5) |
- s = delta / (vmax + vmin); |
- else |
- s = delta / (2 - vmax - vmin); |
- |
- double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta; |
- double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta; |
- double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta; |
- |
- if (r == vmax) |
- h = db - dg; |
- else if (g == vmax) |
- h = (1.0 / 3.0) + dr - db; |
- else if (b == vmax) |
- h = (2.0 / 3.0) + dg - dr; |
- |
- if (h < 0) h += 1; |
- if (h > 1) h -= 1; |
- } |
- |
- hsl[0] = h; |
- hsl[1] = s; |
- hsl[2] = l; |
-} |
- |
- |
} // namespace skia |