| Index: skia/ext/skia_utils.cc
|
| ===================================================================
|
| --- skia/ext/skia_utils.cc (revision 14712)
|
| +++ skia/ext/skia_utils.cc (working copy)
|
| @@ -3,7 +3,6 @@
|
| // found in the LICENSE file.
|
|
|
| #include "skia/ext/skia_utils.h"
|
| -#include "skia/include/SkColorPriv.h"
|
|
|
| #include "SkGradientShader.h"
|
|
|
| @@ -22,104 +21,5 @@
|
| grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
|
| }
|
|
|
| -// Helper function for HSLToSKColor.
|
| -static inline double calcHue(double temp1, double temp2, double hueVal) {
|
| - if (hueVal < 0.0)
|
| - hueVal++;
|
| - else if (hueVal > 1.0)
|
| - hueVal--;
|
| -
|
| - if (hueVal * 6.0 < 1.0)
|
| - return temp1 + (temp2 - temp1) * hueVal * 6.0;
|
| - if (hueVal * 2.0 < 1.0)
|
| - return temp2;
|
| - if (hueVal * 3.0 < 2.0)
|
| - return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0;
|
| -
|
| - return temp1;
|
| -}
|
| -
|
| -SkPMColor HSLToSKColor(U8CPU alpha, float hsl[3]) {
|
| - double hue = SkScalarToDouble(hsl[0]);
|
| - double saturation = SkScalarToDouble(hsl[1]);
|
| - double lightness = SkScalarToDouble(hsl[2]);
|
| - double scaleFactor = 256.0;
|
| -
|
| - // If there's no color, we don't care about hue and can do everything based
|
| - // on brightness.
|
| - if (!saturation) {
|
| - U8CPU lightness;
|
| -
|
| - if (hsl[2] < 0)
|
| - lightness = 0;
|
| - else if (hsl[2] >= SK_Scalar1)
|
| - lightness = 255;
|
| - else
|
| - lightness = SkScalarToFixed(hsl[2]) >> 8;
|
| -
|
| - unsigned greyValue = SkAlphaMul(lightness, alpha);
|
| - return SkColorSetARGB(alpha, greyValue, greyValue, greyValue);
|
| - }
|
| -
|
| - double temp2 = (lightness < 0.5) ?
|
| - lightness * (1.0 + saturation) :
|
| - lightness + saturation - (lightness * saturation);
|
| - double temp1 = 2.0 * lightness - temp2;
|
| -
|
| - double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0);
|
| - double gh = calcHue(temp1, temp2, hue);
|
| - double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0);
|
| -
|
| - return SkColorSetARGB(alpha,
|
| - SkAlphaMul(static_cast<int>(rh * scaleFactor), alpha),
|
| - SkAlphaMul(static_cast<int>(gh * scaleFactor), alpha),
|
| - SkAlphaMul(static_cast<int>(bh * scaleFactor), alpha));
|
| -}
|
| -
|
| -void SkColorToHSL(SkPMColor c, float hsl[3]) {
|
| - double r = SkColorGetR(c) / 255.0;
|
| - double g = SkColorGetG(c) / 255.0;
|
| - double b = SkColorGetB(c) / 255.0;
|
| -
|
| - double h, s, l;
|
| -
|
| - double vmax = r > g ? r : g;
|
| - vmax = vmax > b ? vmax : b;
|
| - double vmin = r < g ? r : g;
|
| - vmin = vmin < b ? vmin : b;
|
| - double delta = vmax - vmin;
|
| -
|
| - l = (vmax + vmin) / 2;
|
| -
|
| - if (delta == 0) {
|
| - h = 0;
|
| - s = 0;
|
| - } else {
|
| - if (l < 0.5)
|
| - s = delta / (vmax + vmin);
|
| - else
|
| - s = delta / (2 - vmax - vmin);
|
| -
|
| - double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta;
|
| - double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta;
|
| - double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta;
|
| -
|
| - if (r == vmax)
|
| - h = db - dg;
|
| - else if (g == vmax)
|
| - h = (1.0 / 3.0) + dr - db;
|
| - else if (b == vmax)
|
| - h = (2.0 / 3.0) + dg - dr;
|
| -
|
| - if (h < 0) h += 1;
|
| - if (h > 1) h -= 1;
|
| - }
|
| -
|
| - hsl[0] = h;
|
| - hsl[1] = s;
|
| - hsl[2] = l;
|
| -}
|
| -
|
| -
|
| } // namespace skia
|
|
|
|
|