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Issue 10008084: Add ctrl+drag feature for allowing resizing window with exact positioning. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix nits. Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_resizer.h" 5 #include "ash/wm/window_resizer.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/root_window_event_filter.h" 8 #include "ash/wm/root_window_event_filter.h"
9 #include "ui/aura/client/aura_constants.h" 9 #include "ui/aura/client/aura_constants.h"
10 #include "ui/aura/root_window.h" 10 #include "ui/aura/root_window.h"
(...skipping 86 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1; 97 const int WindowResizer::kBoundsChangeDirection_Horizontal = 1;
98 // static 98 // static
99 const int WindowResizer::kBoundsChangeDirection_Vertical = 2; 99 const int WindowResizer::kBoundsChangeDirection_Vertical = 2;
100 100
101 WindowResizer::Details::Details() 101 WindowResizer::Details::Details()
102 : window(NULL), 102 : window(NULL),
103 window_component(HTNOWHERE), 103 window_component(HTNOWHERE),
104 bounds_change(0), 104 bounds_change(0),
105 position_change_direction(0), 105 position_change_direction(0),
106 size_change_direction(0), 106 size_change_direction(0),
107 is_resizable(false), 107 is_resizable(false) {
108 grid_size(0) {
109 } 108 }
110 109
111 WindowResizer::Details::Details(aura::Window* window, 110 WindowResizer::Details::Details(aura::Window* window,
112 const gfx::Point& location, 111 const gfx::Point& location,
113 int window_component, 112 int window_component)
114 int grid_size)
115 : window(window), 113 : window(window),
116 initial_bounds(window->bounds()), 114 initial_bounds(window->bounds()),
117 initial_location_in_parent(location), 115 initial_location_in_parent(location),
118 window_component(window_component), 116 window_component(window_component),
119 bounds_change(GetBoundsChangeForWindowComponent(window_component)), 117 bounds_change(GetBoundsChangeForWindowComponent(window_component)),
120 position_change_direction( 118 position_change_direction(
121 GetPositionChangeDirectionForWindowComponent(window_component)), 119 GetPositionChangeDirectionForWindowComponent(window_component)),
122 size_change_direction( 120 size_change_direction(
123 GetSizeChangeDirectionForWindowComponent(window_component)), 121 GetSizeChangeDirectionForWindowComponent(window_component)),
124 is_resizable(bounds_change != kBoundsChangeDirection_None), 122 is_resizable(bounds_change != kBoundsChangeDirection_None) {
125 grid_size(grid_size) {
126 } 123 }
127 124
128 WindowResizer::Details::~Details() { 125 WindowResizer::Details::~Details() {
129 } 126 }
130 127
131 WindowResizer::WindowResizer() { 128 WindowResizer::WindowResizer() {
132 } 129 }
133 130
134 WindowResizer::~WindowResizer() { 131 WindowResizer::~WindowResizer() {
135 } 132 }
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
179 // static 176 // static
180 int WindowResizer::AlignToGridRoundDown(int location, int grid_size) { 177 int WindowResizer::AlignToGridRoundDown(int location, int grid_size) {
181 if (grid_size <= 1 || location % grid_size == 0) 178 if (grid_size <= 1 || location % grid_size == 0)
182 return location; 179 return location;
183 return location / grid_size * grid_size; 180 return location / grid_size * grid_size;
184 } 181 }
185 182
186 // static 183 // static
187 gfx::Rect WindowResizer::CalculateBoundsForDrag( 184 gfx::Rect WindowResizer::CalculateBoundsForDrag(
188 const Details& details, 185 const Details& details,
189 const gfx::Point& location) { 186 const gfx::Point& location,
187 int grid_size) {
190 if (!details.is_resizable) 188 if (!details.is_resizable)
191 return details.initial_bounds; 189 return details.initial_bounds;
192 190
193 int delta_x = location.x() - details.initial_location_in_parent.x(); 191 int delta_x = location.x() - details.initial_location_in_parent.x();
194 int delta_y = location.y() - details.initial_location_in_parent.y(); 192 int delta_y = location.y() - details.initial_location_in_parent.y();
195 193
196 // The minimize size constraint may limit how much we change the window 194 // The minimize size constraint may limit how much we change the window
197 // position. For example, dragging the left edge to the right should stop 195 // position. For example, dragging the left edge to the right should stop
198 // repositioning the window when the minimize size is reached. 196 // repositioning the window when the minimize size is reached.
199 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y); 197 gfx::Size size = GetSizeForDrag(details, &delta_x, &delta_y, grid_size);
200 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y); 198 gfx::Point origin = GetOriginForDrag(details, delta_x, delta_y);
201 199
202 gfx::Rect new_bounds(origin, size); 200 gfx::Rect new_bounds(origin, size);
203 // Update bottom edge to stay in the work area when we are resizing 201 // Update bottom edge to stay in the work area when we are resizing
204 // by dragging the bottome edge or corners. 202 // by dragging the bottome edge or corners.
205 if (details.window_component == HTBOTTOM || 203 if (details.window_component == HTBOTTOM ||
206 details.window_component == HTBOTTOMRIGHT || 204 details.window_component == HTBOTTOMRIGHT ||
207 details.window_component == HTBOTTOMLEFT) { 205 details.window_component == HTBOTTOMLEFT) {
208 gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow( 206 gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(
209 details.window); 207 details.window);
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
250 origin.Offset(delta_x, 0); 248 origin.Offset(delta_x, 0);
251 if (pos_change_direction & kBoundsChangeDirection_Vertical) 249 if (pos_change_direction & kBoundsChangeDirection_Vertical)
252 origin.Offset(0, delta_y); 250 origin.Offset(0, delta_y);
253 } 251 }
254 return origin; 252 return origin;
255 } 253 }
256 254
257 // static 255 // static
258 gfx::Size WindowResizer::GetSizeForDrag(const Details& details, 256 gfx::Size WindowResizer::GetSizeForDrag(const Details& details,
259 int* delta_x, 257 int* delta_x,
260 int* delta_y) { 258 int* delta_y,
259 int grid_size) {
261 gfx::Size size = details.initial_bounds.size(); 260 gfx::Size size = details.initial_bounds.size();
262 if (details.bounds_change & kBoundsChange_Resizes) { 261 if (details.bounds_change & kBoundsChange_Resizes) {
263 gfx::Size min_size = details.window->delegate()->GetMinimumSize(); 262 gfx::Size min_size = details.window->delegate()->GetMinimumSize();
264 min_size.set_width(AlignToGridRoundUp(min_size.width(), details.grid_size)); 263 min_size.set_width(AlignToGridRoundUp(min_size.width(), grid_size));
265 min_size.set_height(AlignToGridRoundUp(min_size.height(), 264 min_size.set_height(AlignToGridRoundUp(min_size.height(), grid_size));
266 details.grid_size)); 265 size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x,
267 size.SetSize(GetWidthForDrag(details, min_size.width(), delta_x), 266 grid_size),
268 GetHeightForDrag(details, min_size.height(), delta_y)); 267 GetHeightForDrag(details, min_size.height(), delta_y,
268 grid_size));
269 } 269 }
270 return size; 270 return size;
271 } 271 }
272 272
273 // static 273 // static
274 int WindowResizer::GetWidthForDrag(const Details& details, 274 int WindowResizer::GetWidthForDrag(const Details& details,
275 int min_width, 275 int min_width,
276 int* delta_x) { 276 int* delta_x,
277 int grid_size) {
277 int width = details.initial_bounds.width(); 278 int width = details.initial_bounds.width();
278 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) { 279 if (details.size_change_direction & kBoundsChangeDirection_Horizontal) {
279 // Along the right edge, positive delta_x increases the window size. 280 // Along the right edge, positive delta_x increases the window size.
280 int x_multiplier = IsRightEdge(details.window_component) ? 1 : -1; 281 int x_multiplier = IsRightEdge(details.window_component) ? 1 : -1;
281 width += x_multiplier * (*delta_x); 282 width += x_multiplier * (*delta_x);
282 int adjusted_width = AlignToGrid(width, details.grid_size); 283 int adjusted_width = AlignToGrid(width, grid_size);
283 if (adjusted_width != width) { 284 if (adjusted_width != width) {
284 *delta_x += -x_multiplier * (width - adjusted_width); 285 *delta_x += -x_multiplier * (width - adjusted_width);
285 width = adjusted_width; 286 width = adjusted_width;
286 } 287 }
287 288
288 // Ensure we don't shrink past the minimum width and clamp delta_x 289 // Ensure we don't shrink past the minimum width and clamp delta_x
289 // for the window origin computation. 290 // for the window origin computation.
290 if (width < min_width) { 291 if (width < min_width) {
291 width = min_width; 292 width = min_width;
292 *delta_x = -x_multiplier * (details.initial_bounds.width() - min_width); 293 *delta_x = -x_multiplier * (details.initial_bounds.width() - min_width);
293 } 294 }
294 295
295 // And don't let the window go bigger than the monitor. 296 // And don't let the window go bigger than the monitor.
296 int max_width = 297 int max_width =
297 gfx::Screen::GetMonitorAreaNearestWindow(details.window).width(); 298 gfx::Screen::GetMonitorAreaNearestWindow(details.window).width();
298 if (width > max_width) { 299 if (width > max_width) {
299 width = max_width; 300 width = max_width;
300 *delta_x = -x_multiplier * (details.initial_bounds.width() - max_width); 301 *delta_x = -x_multiplier * (details.initial_bounds.width() - max_width);
301 } 302 }
302 } 303 }
303 return width; 304 return width;
304 } 305 }
305 306
306 // static 307 // static
307 int WindowResizer::GetHeightForDrag(const Details& details, 308 int WindowResizer::GetHeightForDrag(const Details& details,
308 int min_height, 309 int min_height,
309 int* delta_y) { 310 int* delta_y,
311 int grid_size) {
310 int height = details.initial_bounds.height(); 312 int height = details.initial_bounds.height();
311 if (details.size_change_direction & kBoundsChangeDirection_Vertical) { 313 if (details.size_change_direction & kBoundsChangeDirection_Vertical) {
312 // Along the bottom edge, positive delta_y increases the window size. 314 // Along the bottom edge, positive delta_y increases the window size.
313 int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1; 315 int y_multiplier = IsBottomEdge(details.window_component) ? 1 : -1;
314 height += y_multiplier * (*delta_y); 316 height += y_multiplier * (*delta_y);
315 int adjusted_height = AlignToGrid(height, details.grid_size); 317 int adjusted_height = AlignToGrid(height, grid_size);
316 if (height != adjusted_height) { 318 if (height != adjusted_height) {
317 *delta_y += -y_multiplier * (height - adjusted_height); 319 *delta_y += -y_multiplier * (height - adjusted_height);
318 height = adjusted_height; 320 height = adjusted_height;
319 } 321 }
320 322
321 // Ensure we don't shrink past the minimum height and clamp delta_y 323 // Ensure we don't shrink past the minimum height and clamp delta_y
322 // for the window origin computation. 324 // for the window origin computation.
323 if (height < min_height) { 325 if (height < min_height) {
324 height = min_height; 326 height = min_height;
325 *delta_y = -y_multiplier * (details.initial_bounds.height() - min_height); 327 *delta_y = -y_multiplier * (details.initial_bounds.height() - min_height);
326 } 328 }
327 329
328 // And don't let the window go bigger than the monitor. 330 // And don't let the window go bigger than the monitor.
329 int max_height = 331 int max_height =
330 gfx::Screen::GetMonitorAreaNearestWindow(details.window).height(); 332 gfx::Screen::GetMonitorAreaNearestWindow(details.window).height();
331 if (height > max_height) { 333 if (height > max_height) {
332 height = max_height; 334 height = max_height;
333 *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height); 335 *delta_y = -y_multiplier * (details.initial_bounds.height() - max_height);
334 } 336 }
335 } 337 }
336 return height; 338 return height;
337 } 339 }
338 340
339 } // namespace aura 341 } // namespace aura
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