OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
80 void set_log_synthesized_gl_errors(bool enabled) { | 80 void set_log_synthesized_gl_errors(bool enabled) { |
81 log_synthesized_gl_errors_ = enabled; | 81 log_synthesized_gl_errors_ = enabled; |
82 } | 82 } |
83 | 83 |
84 // Initializes the graphics context. Can create an offscreen | 84 // Initializes the graphics context. Can create an offscreen |
85 // decoder with a frame buffer that can be referenced from the parent. | 85 // decoder with a frame buffer that can be referenced from the parent. |
86 // Takes ownership of GLContext. | 86 // Takes ownership of GLContext. |
87 // Parameters: | 87 // Parameters: |
88 // surface: the GL surface to render to. | 88 // surface: the GL surface to render to. |
89 // context: the GL context to render to. | 89 // context: the GL context to render to. |
| 90 // offscreen: whether to make the context offscreen or not. When FBO 0 is |
| 91 // bound, offscreen contexts render to an internal buffer, onscreen ones |
| 92 // to the surface. |
90 // size: the size if the GL context is offscreen. | 93 // size: the size if the GL context is offscreen. |
91 // allowed_extensions: A string in the same format as | 94 // allowed_extensions: A string in the same format as |
92 // glGetString(GL_EXTENSIONS) that lists the extensions this context | 95 // glGetString(GL_EXTENSIONS) that lists the extensions this context |
93 // should allow. Passing NULL or "*" means allow all extensions. | 96 // should allow. Passing NULL or "*" means allow all extensions. |
94 // Returns: | 97 // Returns: |
95 // true if successful. | 98 // true if successful. |
96 virtual bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, | 99 virtual bool Initialize(const scoped_refptr<gfx::GLSurface>& surface, |
97 const scoped_refptr<gfx::GLContext>& context, | 100 const scoped_refptr<gfx::GLContext>& context, |
| 101 bool offscreen, |
98 const gfx::Size& size, | 102 const gfx::Size& size, |
99 const DisallowedFeatures& disallowed_features, | 103 const DisallowedFeatures& disallowed_features, |
100 const char* allowed_extensions, | 104 const char* allowed_extensions, |
101 const std::vector<int32>& attribs) = 0; | 105 const std::vector<int32>& attribs) = 0; |
102 | 106 |
103 // Destroys the graphics context. | 107 // Destroys the graphics context. |
104 virtual void Destroy() = 0; | 108 virtual void Destroy() = 0; |
105 | 109 |
106 virtual bool SetParent(GLES2Decoder* parent_decoder, | 110 virtual bool SetParent(GLES2Decoder* parent_decoder, |
107 uint32 parent_texture_id) = 0; | 111 uint32 parent_texture_id) = 0; |
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
178 bool log_synthesized_gl_errors_; | 182 bool log_synthesized_gl_errors_; |
179 static bool testing_force_is_angle_; | 183 static bool testing_force_is_angle_; |
180 | 184 |
181 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 185 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
182 }; | 186 }; |
183 | 187 |
184 } // namespace gles2 | 188 } // namespace gles2 |
185 } // namespace gpu | 189 } // namespace gpu |
186 | 190 |
187 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 191 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
OLD | NEW |