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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/synchronization/waitable_event_watcher.h" | 5 #include "base/synchronization/waitable_event_watcher.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/location.h" | 8 #include "base/location.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "base/synchronization/lock.h" | 10 #include "base/synchronization/lock.h" |
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36 AutoLock locked(lock_); | 36 AutoLock locked(lock_); |
37 flag_ = true; | 37 flag_ = true; |
38 } | 38 } |
39 | 39 |
40 bool value() const { | 40 bool value() const { |
41 AutoLock locked(lock_); | 41 AutoLock locked(lock_); |
42 return flag_; | 42 return flag_; |
43 } | 43 } |
44 | 44 |
45 private: | 45 private: |
46 friend class RefCountedThreadSafe<Flag>; | |
Nico
2012/04/05 19:16:02
likely unnecessary?
| |
47 ~Flag() {} | |
Nico
2012/04/05 19:16:02
unnecessary, or at least unrelated?
Ryan Sleevi
2012/04/05 19:22:38
Unnecessary no, unrelated yes.
This bled in from
| |
48 | |
46 mutable Lock lock_; | 49 mutable Lock lock_; |
47 bool flag_; | 50 bool flag_; |
48 }; | 51 }; |
49 | 52 |
50 // ----------------------------------------------------------------------------- | 53 // ----------------------------------------------------------------------------- |
51 // This is an asynchronous waiter which posts a task to a MessageLoop when | 54 // This is an asynchronous waiter which posts a task to a MessageLoop when |
52 // fired. An AsyncWaiter may only be in a single wait-list. | 55 // fired. An AsyncWaiter may only be in a single wait-list. |
53 // ----------------------------------------------------------------------------- | 56 // ----------------------------------------------------------------------------- |
54 class AsyncWaiter : public WaitableEvent::Waiter { | 57 class AsyncWaiter : public WaitableEvent::Waiter { |
55 public: | 58 public: |
56 AsyncWaiter(MessageLoop* message_loop, | 59 AsyncWaiter(MessageLoop* message_loop, |
57 const base::Closure& callback, | 60 const base::Closure& callback, |
58 Flag* flag) | 61 Flag* flag) |
59 : message_loop_(message_loop), | 62 : message_loop_(message_loop), |
60 callback_(callback), | 63 callback_(callback), |
61 flag_(flag) { } | 64 flag_(flag) { } |
62 | 65 |
63 bool Fire(WaitableEvent* event) { | 66 virtual bool Fire(WaitableEvent* event) OVERRIDE { |
64 // Post the callback if we haven't been cancelled. | 67 // Post the callback if we haven't been cancelled. |
65 if (!flag_->value()) { | 68 if (!flag_->value()) { |
66 message_loop_->PostTask(FROM_HERE, callback_); | 69 message_loop_->PostTask(FROM_HERE, callback_); |
67 } | 70 } |
68 | 71 |
69 // We are removed from the wait-list by the WaitableEvent itself. It only | 72 // We are removed from the wait-list by the WaitableEvent itself. It only |
70 // remains to delete ourselves. | 73 // remains to delete ourselves. |
71 delete this; | 74 delete this; |
72 | 75 |
73 // We can always return true because an AsyncWaiter is never in two | 76 // We can always return true because an AsyncWaiter is never in two |
74 // different wait-lists at the same time. | 77 // different wait-lists at the same time. |
75 return true; | 78 return true; |
76 } | 79 } |
77 | 80 |
78 // See StopWatching for discussion | 81 // See StopWatching for discussion |
79 bool Compare(void* tag) { | 82 virtual bool Compare(void* tag) OVERRIDE { |
80 return tag == flag_.get(); | 83 return tag == flag_.get(); |
81 } | 84 } |
82 | 85 |
83 private: | 86 private: |
84 MessageLoop *const message_loop_; | 87 MessageLoop *const message_loop_; |
85 base::Closure callback_; | 88 base::Closure callback_; |
86 scoped_refptr<Flag> flag_; | 89 scoped_refptr<Flag> flag_; |
87 }; | 90 }; |
88 | 91 |
89 // ----------------------------------------------------------------------------- | 92 // ----------------------------------------------------------------------------- |
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256 // ----------------------------------------------------------------------------- | 259 // ----------------------------------------------------------------------------- |
257 // This is called when the MessageLoop which the callback will be run it is | 260 // This is called when the MessageLoop which the callback will be run it is |
258 // deleted. We need to cancel the callback as if we had been deleted, but we | 261 // deleted. We need to cancel the callback as if we had been deleted, but we |
259 // will still be deleted at some point in the future. | 262 // will still be deleted at some point in the future. |
260 // ----------------------------------------------------------------------------- | 263 // ----------------------------------------------------------------------------- |
261 void WaitableEventWatcher::WillDestroyCurrentMessageLoop() { | 264 void WaitableEventWatcher::WillDestroyCurrentMessageLoop() { |
262 StopWatching(); | 265 StopWatching(); |
263 } | 266 } |
264 | 267 |
265 } // namespace base | 268 } // namespace base |
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